Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/boar/attack1.msa
Normal file
5
gamefiles/data/monster/boar/attack1.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\attack1.GR2"
|
||||
MotionDuration 1.000000
|
||||
|
5
gamefiles/data/monster/boar/attack2.msa
Normal file
5
gamefiles/data/monster/boar/attack2.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\attack2.GR2"
|
||||
MotionDuration 1.000000
|
||||
|
5
gamefiles/data/monster/boar/attack3.msa
Normal file
5
gamefiles/data/monster/boar/attack3.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\attack3.GR2"
|
||||
MotionDuration 1.000000
|
||||
|
5
gamefiles/data/monster/boar/back_damage.msa
Normal file
5
gamefiles/data/monster/boar/back_damage.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\back_damage.GR2"
|
||||
MotionDuration 0.500000
|
||||
|
49
gamefiles/data/monster/boar/boar.msm
Normal file
49
gamefiles/data/monster/boar/boar.msm
Normal file
@ -0,0 +1,49 @@
|
||||
ScriptType RaceDataScript
|
||||
|
||||
BaseModelFileName "D:\Ymir Work\npc\boar\boar.GR2"
|
||||
|
||||
Group ShapeData
|
||||
{
|
||||
PathName ""
|
||||
ShapeDataCount 0
|
||||
}
|
||||
Group AttachingData
|
||||
{
|
||||
AttachingDataCount 2
|
||||
|
||||
Group AttachingData00
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "horse_bip01"
|
||||
|
||||
CollisionType 1
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 100.000000
|
||||
Position 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
||||
|
||||
Group AttachingData01
|
||||
{
|
||||
AttachingDataType 1
|
||||
|
||||
isAttaching 0
|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "horse_bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 121.000000
|
||||
Position 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
||||
}
|
5
gamefiles/data/monster/boar/combo_attack1.msa
Normal file
5
gamefiles/data/monster/boar/combo_attack1.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\Ymir Work\npc\boar\combo_attack1.GR2"
|
||||
MotionDuration 1.000000
|
||||
|
5
gamefiles/data/monster/boar/dead.msa
Normal file
5
gamefiles/data/monster/boar/dead.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\dead.GR2"
|
||||
MotionDuration 1.900000
|
||||
|
5
gamefiles/data/monster/boar/front_damage.msa
Normal file
5
gamefiles/data/monster/boar/front_damage.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\front_damage.GR2"
|
||||
MotionDuration 0.500000
|
||||
|
12
gamefiles/data/monster/boar/motlist.txt
Normal file
12
gamefiles/data/monster/boar/motlist.txt
Normal file
@ -0,0 +1,12 @@
|
||||
GENERAL WAIT wait.msa 90
|
||||
GENERAL WAIT1 wait1.msa 9
|
||||
GENERAL WAIT2 wait2.msa 1
|
||||
GENERAL WALK walk.msa 100
|
||||
GENERAL RUN run.msa 100
|
||||
GENERAL COMBO_ATTACK attack1.msa 100
|
||||
GENERAL COMBO_ATTACK1 attack2.msa 100
|
||||
GENERAL COMBO_ATTACK2 attack3.msa 100
|
||||
GENERAL FRONT_DAMAGE front_damage.msa 100
|
||||
GENERAL BACK_DAMAGE back_damage.msa 100
|
||||
GENERAL DEAD dead.msa 100
|
||||
GENERAL SKILL2 skill.msa 100
|
6
gamefiles/data/monster/boar/run.msa
Normal file
6
gamefiles/data/monster/boar/run.msa
Normal file
@ -0,0 +1,6 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\run.GR2"
|
||||
MotionDuration 0.666666
|
||||
Accumulation 0.00 -496.00 0.00
|
||||
|
5
gamefiles/data/monster/boar/run_old.msa
Normal file
5
gamefiles/data/monster/boar/run_old.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\run.GR2"
|
||||
MotionDuration 0.666666
|
||||
|
5
gamefiles/data/monster/boar/skill.msa
Normal file
5
gamefiles/data/monster/boar/skill.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\skill.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
5
gamefiles/data/monster/boar/skill2.msa
Normal file
5
gamefiles/data/monster/boar/skill2.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\Ymir Work\npc\boar\skill2.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
5
gamefiles/data/monster/boar/stand_up.msa
Normal file
5
gamefiles/data/monster/boar/stand_up.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\stand_up.GR2"
|
||||
MotionDuration 1.400000
|
||||
|
5
gamefiles/data/monster/boar/wait.msa
Normal file
5
gamefiles/data/monster/boar/wait.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\wait.GR2"
|
||||
MotionDuration 1.333333
|
||||
|
5
gamefiles/data/monster/boar/wait1.msa
Normal file
5
gamefiles/data/monster/boar/wait1.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\wait1.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
5
gamefiles/data/monster/boar/wait2.msa
Normal file
5
gamefiles/data/monster/boar/wait2.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\wait2.GR2"
|
||||
MotionDuration 1.666666
|
||||
|
5
gamefiles/data/monster/boar/walk.msa
Normal file
5
gamefiles/data/monster/boar/walk.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\ymir work\npc\boar\walk.GR2"
|
||||
MotionDuration 0.800000
|
||||
|
Reference in New Issue
Block a user