Refactored directory structure, added game files from TMP
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49
gamefiles/data/monster/boar_2/boar_2.msm
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49
gamefiles/data/monster/boar_2/boar_2.msm
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@ -0,0 +1,49 @@
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\npc\boar_2\boar2.GR2"
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "horse_bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 100.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "horse_bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 121.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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