Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/ch_bowman/00.msa
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5
gamefiles/data/monster/ch_bowman/00.msa
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|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\00.GR2"
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||||
MotionDuration 1.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/00_1.msa
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5
gamefiles/data/monster/ch_bowman/00_1.msa
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|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\00_1.GR2"
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||||
MotionDuration 1.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/03.msa
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5
gamefiles/data/monster/ch_bowman/03.msa
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|
||||
ScriptType MotionData
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||||
|
||||
MotionFileName "d:\ymir work\monster2\ch_bowman\03.GR2"
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||||
MotionDuration 0.800000
|
||||
Accumulation 0.00 -282.682586 0.00
|
BIN
gamefiles/data/monster/ch_bowman/14.jpg
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BIN
gamefiles/data/monster/ch_bowman/14.jpg
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Binary file not shown.
After Width: | Height: | Size: 14 KiB |
19
gamefiles/data/monster/ch_bowman/20.msa
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19
gamefiles/data/monster/ch_bowman/20.msa
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@ -0,0 +1,19 @@
|
||||
ScriptType MotionData
|
||||
|
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MotionFileName "d:\ymir work\monster2\ch_bowman\20.GR2"
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||||
MotionDuration 1.500000
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||||
|
||||
Group MotionEventData
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{
|
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MotionEventDataCount 1
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Group Event00
|
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{
|
||||
MotionEventType 6
|
||||
StartingTime 1.076642
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||||
|
||||
AttachingEnable 1
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||||
AttachingBoneName "equip_left"
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||||
FlyFileName "season2/monster/ch_bowman/arrow.msf"
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||||
FlyPosition 0.000000 0.000000 0.000000
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||||
}
|
||||
}
|
19
gamefiles/data/monster/ch_bowman/20_1.msa
Normal file
19
gamefiles/data/monster/ch_bowman/20_1.msa
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@ -0,0 +1,19 @@
|
||||
ScriptType MotionData
|
||||
|
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MotionFileName "d:\ymir work\monster2\ch_bowman\20_1.GR2"
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||||
MotionDuration 1.500000
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|
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Group MotionEventData
|
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MotionEventDataCount 1
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Group Event00
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MotionEventType 6
|
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StartingTime 1.018248
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|
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AttachingEnable 1
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||||
AttachingBoneName "equip_left"
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||||
FlyFileName "season2/monster/ch_bowman/arrow.msf"
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||||
FlyPosition 0.000000 0.000000 0.000000
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||||
}
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||||
}
|
5
gamefiles/data/monster/ch_bowman/27.msa
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5
gamefiles/data/monster/ch_bowman/27.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\27.GR2"
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||||
MotionDuration 1.000000
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||||
|
5
gamefiles/data/monster/ch_bowman/30.msa
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5
gamefiles/data/monster/ch_bowman/30.msa
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|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\30.GR2"
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||||
MotionDuration 0.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/30_1.msa
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5
gamefiles/data/monster/ch_bowman/30_1.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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MotionFileName "d:\ymir work\monster2\ch_bowman\30_1.GR2"
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||||
MotionDuration 0.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/31.msa
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5
gamefiles/data/monster/ch_bowman/31.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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MotionFileName "d:\ymir work\monster2\ch_bowman\31.GR2"
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||||
MotionDuration 2.666667
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||||
|
5
gamefiles/data/monster/ch_bowman/32.msa
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5
gamefiles/data/monster/ch_bowman/32.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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MotionFileName "d:\ymir work\monster2\ch_bowman\32.GR2"
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||||
MotionDuration 1.000000
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||||
|
5
gamefiles/data/monster/ch_bowman/33.msa
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5
gamefiles/data/monster/ch_bowman/33.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
|
||||
MotionFileName "d:\ymir work\monster2\ch_bowman\33.GR2"
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||||
MotionDuration 1.000000
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||||
|
5
gamefiles/data/monster/ch_bowman/34.msa
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5
gamefiles/data/monster/ch_bowman/34.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\34.GR2"
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||||
MotionDuration 0.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/34_1.msa
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5
gamefiles/data/monster/ch_bowman/34_1.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\34_1.GR2"
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||||
MotionDuration 0.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/35.msa
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5
gamefiles/data/monster/ch_bowman/35.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
|
||||
MotionFileName "d:\ymir work\monster2\ch_bowman\35.GR2"
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||||
MotionDuration 1.000000
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||||
|
5
gamefiles/data/monster/ch_bowman/36.msa
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5
gamefiles/data/monster/ch_bowman/36.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
|
||||
MotionFileName "d:\ymir work\monster2\ch_bowman\36.GR2"
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||||
MotionDuration 1.500000
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||||
|
5
gamefiles/data/monster/ch_bowman/37.msa
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5
gamefiles/data/monster/ch_bowman/37.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:\ymir work\monster2\ch_bowman\37.GR2"
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||||
MotionDuration 1.500000
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||||
|
BIN
gamefiles/data/monster/ch_bowman/amseup.jpg
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BIN
gamefiles/data/monster/ch_bowman/amseup.jpg
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Binary file not shown.
After Width: | Height: | Size: 11 KiB |
35
gamefiles/data/monster/ch_bowman/arrow.mse
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35
gamefiles/data/monster/ch_bowman/arrow.mse
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@ -0,0 +1,35 @@
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0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 0.000000
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|
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|
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MeshFileName "arrow_01.mde"
|
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MeshAnimationLoopEnable 1
|
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MeshAnimationLoopCount 0
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MeshAnimationFrameDelay 0.020000
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MeshElementCount 1
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Group MeshElement00
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|
33
gamefiles/data/monster/ch_bowman/arrow.msf
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33
gamefiles/data/monster/ch_bowman/arrow.msf
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@ -0,0 +1,33 @@
|
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PierceCount 0
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BombEffect "blow.mse"
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|
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|
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AttachFile "arrow.mse"
|
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TailFlag 1
|
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TailColor 1726079457d
|
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TailLength 0.180000
|
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TailSize 1.000000
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BIN
gamefiles/data/monster/ch_bowman/arrow_01.mde
Normal file
BIN
gamefiles/data/monster/ch_bowman/arrow_01.mde
Normal file
Binary file not shown.
505
gamefiles/data/monster/ch_bowman/blow.mse
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505
gamefiles/data/monster/ch_bowman/blow.mse
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@ -0,0 +1,505 @@
|
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|
49
gamefiles/data/monster/ch_bowman/ch_bowman.msm
Normal file
49
gamefiles/data/monster/ch_bowman/ch_bowman.msm
Normal file
@ -0,0 +1,49 @@
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|
15
gamefiles/data/monster/ch_bowman/motlist.txt
Normal file
15
gamefiles/data/monster/ch_bowman/motlist.txt
Normal file
@ -0,0 +1,15 @@
|
||||
GENERAL WAIT 00.msa 70
|
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GENERAL WAIT1 00_1.msa 30
|
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|
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|
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|
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|
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|
BIN
gamefiles/data/monster/ch_bowman/ring_rainbow_line.jpg
Normal file
BIN
gamefiles/data/monster/ch_bowman/ring_rainbow_line.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
49
gamefiles/data/monster/ch_bowman/shape.msm
Normal file
49
gamefiles/data/monster/ch_bowman/shape.msm
Normal file
@ -0,0 +1,49 @@
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|
49
gamefiles/data/monster/ch_bowman/skipia_bowman.msm
Normal file
49
gamefiles/data/monster/ch_bowman/skipia_bowman.msm
Normal file
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19
gamefiles/data/monster/ch_bowman/skipia_bowman_attack.msa
Normal file
19
gamefiles/data/monster/ch_bowman/skipia_bowman_attack.msa
Normal file
@ -0,0 +1,19 @@
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19
gamefiles/data/monster/ch_bowman/skipia_bowman_attack1.msa
Normal file
19
gamefiles/data/monster/ch_bowman/skipia_bowman_attack1.msa
Normal file
@ -0,0 +1,19 @@
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|
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|
@ -0,0 +1,5 @@
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ScriptType MotionData
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|
@ -0,0 +1,5 @@
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|
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|
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|
5
gamefiles/data/monster/ch_bowman/skipia_bowman_dead.msa
Normal file
5
gamefiles/data/monster/ch_bowman/skipia_bowman_dead.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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|
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ScriptType MotionData
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|
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|
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|
@ -0,0 +1,5 @@
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ScriptType MotionData
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|
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|
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|
5
gamefiles/data/monster/ch_bowman/skipia_bowman_run.msa
Normal file
5
gamefiles/data/monster/ch_bowman/skipia_bowman_run.msa
Normal file
@ -0,0 +1,5 @@
|
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ScriptType MotionData
|
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|
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|
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ScriptType MotionData
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|
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|
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|
5
gamefiles/data/monster/ch_bowman/skipia_bowman_wait.msa
Normal file
5
gamefiles/data/monster/ch_bowman/skipia_bowman_wait.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
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MotionFileName "season2\monster\ch_bowman\skipia_bowman_wait.GR2"
|
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|
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|
5
gamefiles/data/monster/ch_bowman/skipia_bowman_wait1.msa
Normal file
5
gamefiles/data/monster/ch_bowman/skipia_bowman_wait1.msa
Normal file
@ -0,0 +1,5 @@
|
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ScriptType MotionData
|
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|
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|
||||
MotionDuration 1.500000
|
||||
|
Reference in New Issue
Block a user