Refactored directory structure, added game files from TMP
This commit is contained in:
67
gamefiles/data/monster/ch_water_dragon/25.msa
Normal file
67
gamefiles/data/monster/ch_water_dragon/25.msa
Normal file
@ -0,0 +1,67 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:\ymir work\monster2\ch_water_dragon\25.GR2"
|
||||
MotionDuration 4.000000
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 4
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 2.462287
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Ponytail2"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/monster2/ch_water_dragon/water_breathe01.mse"
|
||||
EffectPosition 0.000000 -30.000000 -50.000000
|
||||
}
|
||||
Group Event01
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 2.579075
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Ponytail2"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/monster2/ch_water_dragon/water_breathe01.mse"
|
||||
EffectPosition 0.000000 -30.000000 -50.000000
|
||||
}
|
||||
Group Event02
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 2.676399
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Ponytail2"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/monster2/ch_water_dragon/water_breathe01.mse"
|
||||
EffectPosition 0.000000 -30.000000 -50.000000
|
||||
}
|
||||
Group Event03
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 2.472019
|
||||
DuringTime 0.200000
|
||||
EnableHitProcess 0
|
||||
|
||||
AttackType 0
|
||||
HittingType 2
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
|
||||
ExternalForce 0.000000
|
||||
HitLimitCount 0
|
||||
CollisionType 4
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 400.000000
|
||||
Position -150.000000 -800.000000 0.000000
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user