Refactored directory structure, added game files from TMP
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49
gamefiles/data/monster/ent_boss1/ent_boss1.msm
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49
gamefiles/data/monster/ent_boss1/ent_boss1.msm
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@ -0,0 +1,49 @@
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\monster2\ent_boss1\ent_boss1.GR2"
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 140.000000
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Position 0.000000 0.000000 -20.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 170.000000
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Position 0.000000 0.000000 -20.000000
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}
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}
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}
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