Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/ent_huge/00.msa
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4
gamefiles/data/monster/ent_huge/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/00.gr2"
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MotionDuration 3.000000
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4
gamefiles/data/monster/ent_huge/00_1.msa
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gamefiles/data/monster/ent_huge/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/00_1.gr2"
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MotionDuration 3.333333
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4
gamefiles/data/monster/ent_huge/00_2.msa
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gamefiles/data/monster/ent_huge/00_2.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/00_2.gr2"
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MotionDuration 2.000000
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5
gamefiles/data/monster/ent_huge/03.msa
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gamefiles/data/monster/ent_huge/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/03.gr2"
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MotionDuration 1.600000
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Accumulation 0.00 -526.085021 0.00
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31
gamefiles/data/monster/ent_huge/20.msa
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gamefiles/data/monster/ent_huge/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/20.gr2"
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MotionDuration 1.500000
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 4
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StartingTime 0.580292
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 100.000000
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Position 0.000000 -250.000000 150.000000
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}
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}
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}
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31
gamefiles/data/monster/ent_huge/20_1.msa
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gamefiles/data/monster/ent_huge/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/20_1.gr2"
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MotionDuration 1.666667
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 4
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StartingTime 0.815085
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 150.000000
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Position 0.000000 -250.000000 50.000000
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}
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}
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}
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4
gamefiles/data/monster/ent_huge/24.msa
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gamefiles/data/monster/ent_huge/24.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/24.gr2"
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MotionDuration 2.166667
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21
gamefiles/data/monster/ent_huge/25.msa
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gamefiles/data/monster/ent_huge/25.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/25.gr2"
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MotionDuration 2.333333
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 1
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StartingTime 1.413625
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster2/giant_desert_turtle_24.mse"
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EffectPosition 0.000000 -480.000000 0.000000
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}
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}
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4
gamefiles/data/monster/ent_huge/30.msa
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gamefiles/data/monster/ent_huge/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/30.gr2"
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MotionDuration 0.666667
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4
gamefiles/data/monster/ent_huge/31.msa
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gamefiles/data/monster/ent_huge/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/31.gr2"
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MotionDuration 2.166667
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4
gamefiles/data/monster/ent_huge/32.msa
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gamefiles/data/monster/ent_huge/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/32.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/ent_huge/33.msa
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gamefiles/data/monster/ent_huge/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/33.gr2"
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MotionDuration 1.666667
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4
gamefiles/data/monster/ent_huge/34.msa
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gamefiles/data/monster/ent_huge/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/34.gr2"
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MotionDuration 0.666667
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4
gamefiles/data/monster/ent_huge/35.msa
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gamefiles/data/monster/ent_huge/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/35.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/ent_huge/36.msa
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gamefiles/data/monster/ent_huge/36.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/36.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/ent_huge/37.msa
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4
gamefiles/data/monster/ent_huge/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/ent_huge/37.gr2"
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MotionDuration 2.166667
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49
gamefiles/data/monster/ent_huge/ent_huge.msm
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gamefiles/data/monster/ent_huge/ent_huge.msm
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster2\ent_huge\ent_huge.gr2"
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 100.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 130.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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15
gamefiles/data/monster/ent_huge/motlist.txt
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15
gamefiles/data/monster/ent_huge/motlist.txt
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GENERAL WAIT 00.msa 70
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GENERAL WAIT1 00_1.msa 30
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL SPECIAL 24.msa 100
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GENERAL SPECIAL1 25.msa 100
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 100
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