Refactored directory structure, added game files from TMP
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19
gamefiles/data/monster/evil_eye/20.msa
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19
gamefiles/data/monster/evil_eye/20.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\evil_eye\20.GR2"
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MotionDuration 1.833333
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 6
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StartingTime 0.495134
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AttachingEnable 1
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AttachingBoneName "Bone01"
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FlyFileName "d:/ymir work/effect/monster/evil_eye_20_throw.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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