Refactored directory structure, added game files from TMP
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33
gamefiles/data/monster/fire_dragon/20_2.msa
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33
gamefiles/data/monster/fire_dragon/20_2.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\fire_dragon\20_2.gr2"
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MotionDuration 2.000000
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.978102
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 R Finger2"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster2/fire_dragon_strike.mse"
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EffectPosition -300.000000 -630.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 1
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StartingTime 1.021898
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster2/fire_dragon_strike.mse"
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EffectPosition 300.000000 -320.000000 0.000000
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}
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}
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