Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/fire_tiger/00.msa
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gamefiles/data/monster/fire_tiger/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/00.gr2"
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MotionDuration 1.000000
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gamefiles/data/monster/fire_tiger/00_1.msa
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gamefiles/data/monster/fire_tiger/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/00_1.gr2"
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MotionDuration 1.666667
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gamefiles/data/monster/fire_tiger/03.msa
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gamefiles/data/monster/fire_tiger/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/03.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 -257.51 0.00
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gamefiles/data/monster/fire_tiger/20.msa
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gamefiles/data/monster/fire_tiger/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/20.gr2"
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MotionDuration 1.500000
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gamefiles/data/monster/fire_tiger/30.msa
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gamefiles/data/monster/fire_tiger/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/30.gr2"
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MotionDuration 0.666667
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4
gamefiles/data/monster/fire_tiger/31.msa
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gamefiles/data/monster/fire_tiger/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/31.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/fire_tiger/32.msa
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gamefiles/data/monster/fire_tiger/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/32.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/fire_tiger/33.msa
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gamefiles/data/monster/fire_tiger/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/33.gr2"
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MotionDuration 2.100000
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4
gamefiles/data/monster/fire_tiger/34.msa
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gamefiles/data/monster/fire_tiger/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/34.gr2"
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MotionDuration 0.666667
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4
gamefiles/data/monster/fire_tiger/37.msa
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gamefiles/data/monster/fire_tiger/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/fire_tiger/37.gr2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/fire_tiger/attack1.msa
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gamefiles/data/monster/fire_tiger/attack1.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\attack1.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/fire_tiger/attack2.msa
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gamefiles/data/monster/fire_tiger/attack2.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\attack2.GR2"
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MotionDuration 1.000000
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gamefiles/data/monster/fire_tiger/attack3.msa
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gamefiles/data/monster/fire_tiger/attack3.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\attack3.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/fire_tiger/back_damage.msa
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gamefiles/data/monster/fire_tiger/back_damage.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\back_damage.GR2"
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MotionDuration 0.500000
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gamefiles/data/monster/fire_tiger/dead.msa
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gamefiles/data/monster/fire_tiger/dead.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\dead.GR2"
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MotionDuration 1.266666
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gamefiles/data/monster/fire_tiger/fire_tiger.msm
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gamefiles/data/monster/fire_tiger/fire_tiger.msm
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster2\fire_tiger\fire_tiger.gr2"
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 90.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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60
gamefiles/data/monster/fire_tiger/fire_tiger_grau.msm
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gamefiles/data/monster/fire_tiger/fire_tiger_grau.msm
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\npc\fire_tiger\fire_tiger_blue.GR2"
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Group ShapeData
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{
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PathName "d:/ymir work/npc/fire_tiger/"
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ShapeDataCount 1
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Group ShapeData00
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{
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ShapeIndex 0
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Model "fire_tiger.gr2"
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SourceSkin "fire_tiger.dds"
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TargetSkin "fire_tiger_grau.dds"
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}
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "horse_bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 100.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "horse_bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 121.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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5
gamefiles/data/monster/fire_tiger/front_damage.msa
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gamefiles/data/monster/fire_tiger/front_damage.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\front_damage.GR2"
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MotionDuration 0.500000
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10
gamefiles/data/monster/fire_tiger/motlist.txt
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gamefiles/data/monster/fire_tiger/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 100
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DEAD 37.msa 100
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5
gamefiles/data/monster/fire_tiger/run.msa
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gamefiles/data/monster/fire_tiger/run.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\run.GR2"
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MotionDuration 0.666666
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5
gamefiles/data/monster/fire_tiger/skill.msa
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gamefiles/data/monster/fire_tiger/skill.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\skill.GR2"
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MotionDuration 2.000000
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5
gamefiles/data/monster/fire_tiger/stand_up.msa
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gamefiles/data/monster/fire_tiger/stand_up.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\stand_up.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/fire_tiger/wait.msa
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gamefiles/data/monster/fire_tiger/wait.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\wait.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/fire_tiger/wait1.msa
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gamefiles/data/monster/fire_tiger/wait1.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\wait1.GR2"
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MotionDuration 2.000000
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5
gamefiles/data/monster/fire_tiger/wait2.msa
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gamefiles/data/monster/fire_tiger/wait2.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\wait2.GR2"
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MotionDuration 1.666666
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5
gamefiles/data/monster/fire_tiger/walk.msa
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gamefiles/data/monster/fire_tiger/walk.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\npc\fire_tiger\walk.GR2"
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MotionDuration 0.800000
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