Refactored directory structure, added game files from TMP
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44
gamefiles/data/monster/firegolem_magician/normal_attack1.msa
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44
gamefiles/data/monster/firegolem_magician/normal_attack1.msa
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ScriptType MotionData
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MotionFileName "d:\ymir work\monster2\firegolem_magician\normal_attack1.GR2"
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MotionDuration 1.500000
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Accumulation 0.00 0.00 0.00
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.412409
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 R Hand"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster2/blast2.mse"
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EffectPosition 0.000000 -210.000000 120.000000
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}
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Group Event01
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{
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MotionEventType 4
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StartingTime 0.423358
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 250.000000
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Position 0.000000 -130.000000 0.000000
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}
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}
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}
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