Refactored directory structure, added game files from TMP
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55
gamefiles/data/monster/giant_magic/normal_attack.msa
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55
gamefiles/data/monster/giant_magic/normal_attack.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\giant_magic\normal_attack.GR2"
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MotionDuration 1.333333
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Group MotionEventData
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{
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MotionEventDataCount 4
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Group Event00
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{
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MotionEventType 6
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StartingTime 0.450933
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FlyFileName "d:/ymir work/effect/monster/bou_20_1_throw.msf"
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FlyPosition 15.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 1
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StartingTime 0.450933
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 R Finger22"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster2/blast2.mse"
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EffectPosition 10.000000 -50.000000 0.000000
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}
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Group Event02
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{
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MotionEventType 1
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StartingTime 0.386050
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 R Finger22"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/yellow_tigerman_24.mse"
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EffectPosition 0.000000 -50.000000 20.000000
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}
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Group Event03
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{
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MotionEventType 1
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StartingTime 0.386050
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 L Finger22"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/yellow_tigerman_24.mse"
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EffectPosition 0.000000 -50.000000 20.000000
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}
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}
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