Refactored directory structure, added game files from TMP
This commit is contained in:
49
gamefiles/data/monster/leechung/leechung.msm
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49
gamefiles/data/monster/leechung/leechung.msm
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\npc\leechung\leechung.gr2"
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 55.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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4
gamefiles/data/monster/leechung/motlist.txt
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4
gamefiles/data/monster/leechung/motlist.txt
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GENERAL RUN run.msa 100
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GENERAL WAIT wait.msa 65
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GENERAL WAIT1 wait1.msa 35
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GENERAL WALK walk.msa 100
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6
gamefiles/data/monster/leechung/run.msa
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6
gamefiles/data/monster/leechung/run.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc\leechung\run.gr2"
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MotionDuration 0.666666
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Accumulation 0.0000 -353.353000 0.0000
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5
gamefiles/data/monster/leechung/wait.msa
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5
gamefiles/data/monster/leechung/wait.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc\leechung\wait.gr2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/leechung/wait1.msa
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5
gamefiles/data/monster/leechung/wait1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc\leechung\wait1.gr2"
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MotionDuration 3.333333
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5
gamefiles/data/monster/leechung/walk.msa
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5
gamefiles/data/monster/leechung/walk.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc\leechung\walk.gr2"
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MotionDuration 0.933333
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Accumulation 0.0000 -217.591000 0.0000
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