Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

@ -0,0 +1,63 @@
ScriptType RaceDataScript
BaseModelFileName "D:\Ymir Work\monster\metinstone\metinstone_01.GR2"
SmokeBoneName "ChamferCyl04"
List SmokeFileName
{
0 "D:\Ymir Work\effect\background\metinstone_loop_1.mse"
1 "D:\Ymir Work\effect\background\metinstone_loop_2.mse"
2 "D:\Ymir Work\effect\background\metinstone_loop_3.mse"
3 "D:\Ymir Work\effect\background\metinstone_loop_4.mse"
}
DefaultHitSoundFileName ""
List DefaultHitEffectFileName
{
}
Group ShapeData
{
PathName ""
ShapeDataCount 0
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "ChamferCyl04"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 80.000000
Position -50.000000 0.000000 100.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "ChamferCyl04"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 90.000000
Position -50.000000 0.000000 100.000000
}
}
}