Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/milgyo_founder/00.msa
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4
gamefiles/data/monster/milgyo_founder/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/00.gr2"
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MotionDuration 1.333333
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6
gamefiles/data/monster/milgyo_founder/03.msa
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gamefiles/data/monster/milgyo_founder/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/03.gr2"
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MotionDuration 1.333333
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Accumulation 0.00 -238.17 0.00
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43
gamefiles/data/monster/milgyo_founder/20.msa
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gamefiles/data/monster/milgyo_founder/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/20.gr2"
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MotionDuration 1.333333
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Group MotionEventData
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{
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MotionEventDataCount 3
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.055150
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/milgyo_founder_20_hand.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 1
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StartingTime 0.055150
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 L Hand"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/milgyo_founder_20_hand.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event02
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{
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MotionEventType 6
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StartingTime 0.570965
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AttachingEnable 1
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AttachingBoneName "Bip01 Spine1"
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FlyFileName "d:/ymir work/effect/monster/milgyo_founder_20_throw.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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44
gamefiles/data/monster/milgyo_founder/24.msa
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gamefiles/data/monster/milgyo_founder/24.msa
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ScriptType MotionData
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MotionFileName "D:\YMIR WORK\monster\milgyo_founder\24.GR2"
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MotionDuration 1.333333
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.807786
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/milgyo_founder_24.mse"
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EffectPosition 0.000000 -400.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 4
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StartingTime 0.807786
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 350.000000
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Position 0.000000 -400.000000 0.000000
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}
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}
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}
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44
gamefiles/data/monster/milgyo_founder/25.msa
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gamefiles/data/monster/milgyo_founder/25.msa
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ScriptType MotionData
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MotionFileName "D:\YMIR WORK\monster\milgyo_founder\25.GR2"
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MotionDuration 1.666667
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.110300
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/milgyo_founder_25.mse"
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EffectPosition 0.000000 0.000000 -130.000000
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}
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Group Event01
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{
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MotionEventType 4
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StartingTime 0.121655
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 300.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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4
gamefiles/data/monster/milgyo_founder/30.msa
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gamefiles/data/monster/milgyo_founder/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/30.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_founder/30_1.msa
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gamefiles/data/monster/milgyo_founder/30_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/30_1.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_founder/31.msa
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gamefiles/data/monster/milgyo_founder/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/31.gr2"
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MotionDuration 2.166667
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4
gamefiles/data/monster/milgyo_founder/32.msa
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gamefiles/data/monster/milgyo_founder/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/32.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/milgyo_founder/33.msa
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4
gamefiles/data/monster/milgyo_founder/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/33.gr2"
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MotionDuration 1.000000
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4
gamefiles/data/monster/milgyo_founder/34.msa
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4
gamefiles/data/monster/milgyo_founder/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/34.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_founder/34_1.msa
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4
gamefiles/data/monster/milgyo_founder/34_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/34_1.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_founder/35.msa
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4
gamefiles/data/monster/milgyo_founder/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/35.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/milgyo_founder/36.msa
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4
gamefiles/data/monster/milgyo_founder/36.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_founder/36.gr2"
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MotionDuration 1.333333
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49
gamefiles/data/monster/milgyo_founder/milgyo_founder.msm
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49
gamefiles/data/monster/milgyo_founder/milgyo_founder.msm
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster\milgyo_founder\milgyo_founder.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 60.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 110.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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14
gamefiles/data/monster/milgyo_founder/motlist.txt
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gamefiles/data/monster/milgyo_founder/motlist.txt
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GENERAL WAIT 00.msa 100
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 100
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL SPECIAL 24.msa 100
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GENERAL SPECIAL1 25.msa 100
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