Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/milgyo_monster2/00.msa
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4
gamefiles/data/monster/milgyo_monster2/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/00.gr2"
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MotionDuration 1.000000
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4
gamefiles/data/monster/milgyo_monster2/00_1.msa
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gamefiles/data/monster/milgyo_monster2/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/00_1.gr2"
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MotionDuration 2.000000
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4
gamefiles/data/monster/milgyo_monster2/00_2.msa
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gamefiles/data/monster/milgyo_monster2/00_2.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/00_2.gr2"
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MotionDuration 2.000000
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6
gamefiles/data/monster/milgyo_monster2/03.msa
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gamefiles/data/monster/milgyo_monster2/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/03.gr2"
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MotionDuration 0.933333
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Accumulation 0.00 -255.64 0.00
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40
gamefiles/data/monster/milgyo_monster2/20.msa
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gamefiles/data/monster/milgyo_monster2/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/20.gr2"
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MotionDuration 1.166667
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.448500
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AttackingEndTime 0.556367
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AttackingBone "Bip01 R Hand"
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WeaponLength 0.000000
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List HitPosition
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{
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0.448500 -91.937843 -49.844925 263.477661 -91.937836 -49.844921 263.477631
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0.456833 -76.299187 -86.987000 247.143906 -76.299179 -86.986992 247.143890
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0.465166 -56.519577 -119.399429 221.798569 -56.519573 -119.399422 221.798553
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0.473500 -33.829380 -142.973816 187.789063 -33.829376 -142.973801 187.789047
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0.481833 -12.419566 -152.999924 152.048035 -12.419565 -152.999908 152.048019
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0.490166 3.199740 -151.671661 123.190018 3.199740 -151.671646 123.190010
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0.498500 12.769070 -144.478256 101.843124 12.769069 -144.478241 101.843117
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0.506833 17.381975 -135.133148 87.115372 17.381973 -135.133133 87.115364
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0.515166 18.658529 -125.640831 77.453491 18.658527 -125.640823 77.453484
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0.523500 18.656576 -116.739212 70.855942 18.656574 -116.739204 70.855934
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0.531833 17.893316 -108.960426 66.585419 17.893314 -108.960419 66.585411
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0.540166 16.648661 -102.634598 64.090118 16.648659 -102.634590 64.090111
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0.548500 15.114315 -97.895416 62.901306 15.114314 -97.895409 62.901302
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}
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}
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}
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31
gamefiles/data/monster/milgyo_monster2/20_1.msa
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gamefiles/data/monster/milgyo_monster2/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/20_1.gr2"
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MotionDuration 1.166667
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.229927
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/milgyo_monster_20_1_hand.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 6
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StartingTime 0.337794
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FlyFileName "d:/ymir work/effect/monster/milgyo_monster_20_1_throw.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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4
gamefiles/data/monster/milgyo_monster2/30.msa
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gamefiles/data/monster/milgyo_monster2/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/30.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_monster2/30_1.msa
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gamefiles/data/monster/milgyo_monster2/30_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/30_1.gr2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/milgyo_monster2/31.msa
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gamefiles/data/monster/milgyo_monster2/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/31.gr2"
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MotionDuration 1.533333
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4
gamefiles/data/monster/milgyo_monster2/31_1.msa
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4
gamefiles/data/monster/milgyo_monster2/31_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/31_1.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/milgyo_monster2/32.msa
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gamefiles/data/monster/milgyo_monster2/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/32.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/milgyo_monster2/33.msa
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4
gamefiles/data/monster/milgyo_monster2/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/33.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/milgyo_monster2/34.msa
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4
gamefiles/data/monster/milgyo_monster2/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/34.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_monster2/34_1.msa
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gamefiles/data/monster/milgyo_monster2/34_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/34_1.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_monster2/35.msa
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gamefiles/data/monster/milgyo_monster2/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/35.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/milgyo_monster2/36.msa
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gamefiles/data/monster/milgyo_monster2/36.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/36.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/milgyo_monster2/37.msa
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gamefiles/data/monster/milgyo_monster2/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/37.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/milgyo_monster2/37_1.msa
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4
gamefiles/data/monster/milgyo_monster2/37_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_monster2/37_1.gr2"
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MotionDuration 1.500000
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49
gamefiles/data/monster/milgyo_monster2/milgyo_monster2.msm
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49
gamefiles/data/monster/milgyo_monster2/milgyo_monster2.msm
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@ -0,0 +1,49 @@
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster\milgyo_monster2\milgyo_monster2.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 60.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 110.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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18
gamefiles/data/monster/milgyo_monster2/motlist.txt
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18
gamefiles/data/monster/milgyo_monster2/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 25
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GENERAL WAIT2 00_2.msa 10
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 50
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GENERAL FRONT_DEAD1 31_1.msa 50
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 50
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GENERAL BACK_DEAD1 37_1.msa 50
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