Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/milgyo_nahan1/00.msa
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4
gamefiles/data/monster/milgyo_nahan1/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/00.gr2"
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MotionDuration 1.000000
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4
gamefiles/data/monster/milgyo_nahan1/00_1.msa
Normal file
4
gamefiles/data/monster/milgyo_nahan1/00_1.msa
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@ -0,0 +1,4 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/00_1.gr2"
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MotionDuration 2.666667
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6
gamefiles/data/monster/milgyo_nahan1/03.msa
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6
gamefiles/data/monster/milgyo_nahan1/03.msa
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@ -0,0 +1,6 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/03.gr2"
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MotionDuration 0.766667
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Accumulation 0.00 -298.70 0.00
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68
gamefiles/data/monster/milgyo_nahan1/20.msa
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68
gamefiles/data/monster/milgyo_nahan1/20.msa
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@ -0,0 +1,68 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/20.gr2"
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MotionDuration 1.166667
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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MotionType 1
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HitDataCount 2
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Group HitData00
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{
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AttackingStartTime 0.388889
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AttackingEndTime 0.465531
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AttackingBone "equip_Box"
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WeaponLength 0.000000
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List HitPosition
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{
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0.397222 -119.151154 34.669575 122.195564 -119.151146 34.669571 122.195557
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0.438889 -32.402206 -123.412766 115.223724 -32.402203 -123.412758 115.223717
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0.463889 28.689306 -110.844833 66.034546 28.689304 -110.844826 66.034538
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}
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}
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Group HitData01
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{
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AttackingStartTime 0.803325
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AttackingEndTime 0.973642
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AttackingBone "Bip01 L Hand"
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WeaponLength 0.000000
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List HitPosition
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{
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0.811659 53.605362 39.222603 170.159378 53.605358 39.222599 170.159363
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0.819992 62.986801 26.575485 170.914795 62.986797 26.575483 170.914780
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0.828325 71.893738 13.007636 169.514084 71.893730 13.007635 169.514069
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0.836659 79.888641 -1.680643 166.015396 79.888634 -1.680643 166.015381
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0.861659 85.747932 -59.468426 139.240921 85.747925 -59.468422 139.240906
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0.869992 75.899391 -79.983582 123.973953 75.899384 -79.983574 123.973946
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0.878325 59.180695 -95.734406 107.233650 59.180691 -95.734398 107.233643
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0.886659 40.031628 -103.781448 91.348930 40.031624 -103.781441 91.348923
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0.894992 20.282724 -105.100777 77.165672 20.282722 -105.100769 77.165665
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0.903325 0.412834 -100.182068 65.342438 0.412834 -100.182060 65.342430
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0.911659 -18.615358 -88.773216 57.140083 -18.615356 -88.773209 57.140079
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0.919992 -33.890461 -73.940643 54.796501 -33.890457 -73.940636 54.796497
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0.928325 -44.078220 -60.483665 56.737785 -44.078217 -60.483662 56.737782
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0.936659 -50.499462 -49.538246 60.096035 -50.499458 -49.538242 60.096031
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0.944992 -54.754936 -40.972694 63.314514 -54.754932 -40.972691 63.314510
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0.953325 -57.851242 -34.133083 66.215797 -57.851238 -34.133080 66.215790
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0.961658 -59.684200 -28.219608 70.064217 -59.684196 -28.219606 70.064209
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0.969992 -60.363911 -23.298256 74.781609 -60.363907 -23.298254 74.781601
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}
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}
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}
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72
gamefiles/data/monster/milgyo_nahan1/20_1.msa
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72
gamefiles/data/monster/milgyo_nahan1/20_1.msa
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@ -0,0 +1,72 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/20_1.gr2"
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MotionDuration 1.333333
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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MotionType 1
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HitDataCount 2
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Group HitData00
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{
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AttackingStartTime 0.561233
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AttackingEndTime 0.687753
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AttackingBone "equip_Box"
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WeaponLength 0.000000
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List HitPosition
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{
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0.561233 -64.192879 6.240951 218.321442 -64.192871 6.240951 218.321426
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0.577899 -33.872234 -56.302502 214.860733 -33.872231 -56.302498 214.860718
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0.586233 -21.610296 -89.617737 189.936920 -21.610294 -89.617729 189.936905
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0.594566 -16.779457 -110.384567 157.711487 -16.779455 -110.384560 157.711472
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0.602899 -19.194086 -119.464890 126.565796 -19.194084 -119.464882 126.565788
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0.611233 -27.307283 -120.021614 98.778961 -27.307281 -120.021606 98.778954
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0.619566 -39.974377 -112.889076 74.752388 -39.974373 -112.889069 74.752380
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0.669566 -81.173996 -14.139530 54.754341 -81.173988 -14.139529 54.754337
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0.686233 -78.654602 -0.140887 67.069527 -78.654594 -0.140887 67.069519
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}
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}
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Group HitData01
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{
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AttackingStartTime 0.515815
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AttackingEndTime 0.671533
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AttackingBone "Bip01 L Hand"
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WeaponLength 0.000000
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List HitPosition
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{
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0.540815 81.385750 58.309067 165.527252 81.385742 58.309063 165.527237
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0.549148 72.961464 50.126575 182.636688 72.961456 50.126572 182.636673
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0.565815 62.885330 11.026516 201.113113 62.885326 11.026515 201.113098
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0.607482 32.834518 -102.425880 112.603119 32.834515 -102.425873 112.603111
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0.615815 32.764229 -102.700134 91.050201 32.764225 -102.700127 91.050194
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0.632482 44.537289 -86.637695 56.027283 44.537285 -86.637688 56.027279
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0.640815 50.468742 -76.014854 47.085724 50.468739 -76.014847 47.085720
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}
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}
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}
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||||
|
4
gamefiles/data/monster/milgyo_nahan1/30.msa
Normal file
4
gamefiles/data/monster/milgyo_nahan1/30.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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||||
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/30.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_nahan1/30_1.msa
Normal file
4
gamefiles/data/monster/milgyo_nahan1/30_1.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:/ymir work/monster/milgyo_nahan1/30_1.gr2"
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||||
MotionDuration 0.833333
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5
gamefiles/data/monster/milgyo_nahan1/31.msa
Normal file
5
gamefiles/data/monster/milgyo_nahan1/31.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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||||
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/31.gr2"
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||||
MotionDuration 1.733333
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||||
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4
gamefiles/data/monster/milgyo_nahan1/31_1.msa
Normal file
4
gamefiles/data/monster/milgyo_nahan1/31_1.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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||||
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/31_1.gr2"
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||||
MotionDuration 1.333333
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5
gamefiles/data/monster/milgyo_nahan1/32.msa
Normal file
5
gamefiles/data/monster/milgyo_nahan1/32.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/32.gr2"
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MotionDuration 1.133333
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||||
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4
gamefiles/data/monster/milgyo_nahan1/33.msa
Normal file
4
gamefiles/data/monster/milgyo_nahan1/33.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/33.gr2"
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MotionDuration 1.500000
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4
gamefiles/data/monster/milgyo_nahan1/34.msa
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4
gamefiles/data/monster/milgyo_nahan1/34.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/34.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_nahan1/34_1.msa
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4
gamefiles/data/monster/milgyo_nahan1/34_1.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/34_1.gr2"
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||||
MotionDuration 0.833333
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4
gamefiles/data/monster/milgyo_nahan1/35.msa
Normal file
4
gamefiles/data/monster/milgyo_nahan1/35.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/35.gr2"
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MotionDuration 1.333333
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4
gamefiles/data/monster/milgyo_nahan1/36.msa
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4
gamefiles/data/monster/milgyo_nahan1/36.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/milgyo_nahan1/36.gr2"
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MotionDuration 1.500000
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5
gamefiles/data/monster/milgyo_nahan1/37.msa
Normal file
5
gamefiles/data/monster/milgyo_nahan1/37.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\milgyo_nahan1\37.GR2"
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MotionDuration 1.500000
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5
gamefiles/data/monster/milgyo_nahan1/37_1.msa
Normal file
5
gamefiles/data/monster/milgyo_nahan1/37_1.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\milgyo_nahan1\37_1.GR2"
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MotionDuration 1.000000
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49
gamefiles/data/monster/milgyo_nahan1/milgyo_nahan1.msm
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gamefiles/data/monster/milgyo_nahan1/milgyo_nahan1.msm
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@ -0,0 +1,49 @@
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||||
ScriptType RaceDataScript
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||||
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||||
BaseModelFileName "d:\ymir work\monster\milgyo_nahan1\milgyo_nahan1.gr2"
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||||
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||||
DefaultHitSoundFileName ""
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||||
List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 60.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 110.000000
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Position 0.000000 0.000000 100.000000
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}
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||||
}
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||||
}
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17
gamefiles/data/monster/milgyo_nahan1/motlist.txt
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gamefiles/data/monster/milgyo_nahan1/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 50
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GENERAL FRONT_DEAD1 31_1.msa 50
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 50
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GENERAL BACK_DEAD1 37_1.msa 50
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