Refactored directory structure, added game files from TMP
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gamefiles/data/monster/misterious_diseased_egg/00.msa
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gamefiles/data/monster/misterious_diseased_egg/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/misterious_diseased_egg/00.gr2"
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MotionDuration 1.500000
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gamefiles/data/monster/misterious_diseased_egg/00_2.msa
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gamefiles/data/monster/misterious_diseased_egg/00_2.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/misterious_diseased_egg/00_2.gr2"
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MotionDuration 1.500000
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ScriptType RaceDataScript
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BaseModelFileName "d:/ymir work/monster/Misterious_diseased_egg/Misterious_diseased_egg.gr2"
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 70.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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}
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GENERAL WAIT 00.msa 100
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GENERAL WAIT2 00_2.msa 100
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