Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/mountain_dog_god/00.msa
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4
gamefiles/data/monster/mountain_dog_god/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/00.gr2"
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MotionDuration 1.000000
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6
gamefiles/data/monster/mountain_dog_god/02.msa
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6
gamefiles/data/monster/mountain_dog_god/02.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/02.gr2"
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MotionDuration 1.166667
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Accumulation 0.00 -101.39 0.00
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6
gamefiles/data/monster/mountain_dog_god/03.msa
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gamefiles/data/monster/mountain_dog_god/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/03.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 -259.43 0.00
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37
gamefiles/data/monster/mountain_dog_god/20.msa
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37
gamefiles/data/monster/mountain_dog_god/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/20.gr2"
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MotionDuration 1.333333
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.441026
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AttackingEndTime 0.570940
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AttackingBone "Bip01 R Finger0"
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WeaponLength 30.000000
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List HitPosition
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{
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0.441026 -117.903160 -55.590778 211.493591 -110.082451 -84.003304 217.111771
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0.449359 -124.282005 -86.608971 207.487946 -109.312614 -111.328758 215.540817
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0.457692 -110.039490 -134.889709 197.422012 -87.264839 -151.499374 207.690109
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0.466026 -63.934837 -174.191116 186.878647 -36.500454 -179.067627 197.995026
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0.474359 -12.704114 -186.588791 177.486359 14.691137 -180.444656 188.057510
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0.482692 29.270210 -183.223969 166.121277 53.104176 -168.174210 176.389999
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0.491026 60.540215 -173.149384 153.235214 78.325546 -151.801773 164.547241
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0.499359 82.799271 -160.496628 140.958939 92.737495 -135.917526 154.998154
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0.507692 97.138565 -146.867844 131.382538 98.795387 -122.487770 148.785599
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0.516026 105.003296 -134.132675 123.904297 99.830582 -112.394051 143.921158
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0.524359 108.825912 -123.696960 116.842484 98.665565 -105.673935 138.566605
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0.532692 110.724869 -115.490845 108.606056 97.310204 -101.211815 131.325104
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0.541026 112.166039 -108.752319 98.061646 96.924393 -97.601227 121.371407
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0.549359 113.538239 -102.687729 86.770172 97.312286 -94.071556 110.486824
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0.557692 114.677589 -97.244019 77.242813 97.832573 -90.867935 101.234291
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0.566026 115.864006 -92.601387 69.074562 98.737434 -88.044800 93.280304
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}
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}
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41
gamefiles/data/monster/mountain_dog_god/20_1.msa
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gamefiles/data/monster/mountain_dog_god/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/20_1.gr2"
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MotionDuration 1.066667
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.374701
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AttackingEndTime 0.538803
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AttackingBone "Bip01 R Hand"
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WeaponLength 0.000000
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List HitPosition
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{
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0.374701 -122.426041 -83.348343 129.713669 -122.426033 -83.348335 129.713654
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0.383034 -117.416382 -110.431534 123.984093 -117.416374 -110.431526 123.984085
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0.391368 -106.571808 -137.055344 112.941902 -106.571800 -137.055328 112.941895
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0.399701 -87.957108 -161.610718 96.219238 -87.957100 -161.610703 96.219231
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0.408034 -61.693508 -180.385513 78.987099 -61.693504 -180.385498 78.987091
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0.416368 -32.506214 -192.557648 67.010536 -32.506210 -192.557632 67.010529
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0.424701 -2.623107 -200.026520 59.847561 -2.623106 -200.026505 59.847557
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0.433034 27.132862 -204.093613 57.158428 27.132860 -204.093597 57.158424
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0.441367 54.224030 -204.188492 56.933853 54.224026 -204.188477 56.933849
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0.449701 76.179604 -200.779663 56.594860 76.179596 -200.779648 56.594856
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0.458034 93.657745 -195.625732 56.134060 93.657738 -195.625717 56.134056
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0.466367 107.839699 -189.500046 56.107689 107.839691 -189.500031 56.107685
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0.474701 120.179001 -182.677643 57.186886 120.178993 -182.677628 57.186882
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0.483034 130.911041 -175.198669 58.490543 130.911026 -175.198654 58.490540
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0.491367 139.529037 -166.952072 58.883556 139.529022 -166.952057 58.883553
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0.499701 145.612366 -157.875320 57.477779 145.612350 -157.875305 57.477776
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0.508034 148.931183 -149.029617 54.614155 148.931168 -149.029602 54.614151
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0.516367 150.351868 -141.981842 51.551342 150.351852 -141.981827 51.551338
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0.524701 150.774628 -137.045120 48.605686 150.774612 -137.045105 48.605682
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0.533034 150.817673 -134.251770 45.971481 150.817657 -134.251755 45.971478
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}
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}
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5
gamefiles/data/monster/mountain_dog_god/30.msa
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5
gamefiles/data/monster/mountain_dog_god/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/30.gr2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/mountain_dog_god/31.msa
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5
gamefiles/data/monster/mountain_dog_god/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/31.gr2"
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MotionDuration 1.400000
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5
gamefiles/data/monster/mountain_dog_god/32.msa
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gamefiles/data/monster/mountain_dog_god/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/32.gr2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/mountain_dog_god/33.msa
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gamefiles/data/monster/mountain_dog_god/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/33.gr2"
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MotionDuration 2.100000
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5
gamefiles/data/monster/mountain_dog_god/34.msa
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gamefiles/data/monster/mountain_dog_god/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/34.gr2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/mountain_dog_god/35.msa
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gamefiles/data/monster/mountain_dog_god/35.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/35.gr2"
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MotionDuration 1.400000
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5
gamefiles/data/monster/mountain_dog_god/37.msa
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5
gamefiles/data/monster/mountain_dog_god/37.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/37.gr2"
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MotionDuration 1.400000
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4
gamefiles/data/monster/mountain_dog_god/50.msa
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4
gamefiles/data/monster/mountain_dog_god/50.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/50.gr2"
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MotionDuration 4.000000
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4
gamefiles/data/monster/mountain_dog_god/51.msa
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4
gamefiles/data/monster/mountain_dog_god/51.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/51.gr2"
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MotionDuration 2.000000
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4
gamefiles/data/monster/mountain_dog_god/52.msa
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4
gamefiles/data/monster/mountain_dog_god/52.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/mountain_dog_god/52.gr2"
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MotionDuration 3.333333
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15
gamefiles/data/monster/mountain_dog_god/motlist.txt
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gamefiles/data/monster/mountain_dog_god/motlist.txt
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GENERAL WAIT 00.msa 100
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GENERAL WALK 02.msa 100
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_DEAD 37.msa 100
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GENERAL COMMAND1 50.msa 100
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GENERAL COMMAND2 51.msa 100
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GENERAL COMMAND3 52.msa 100
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49
gamefiles/data/monster/mountain_dog_god/mountain_dog_god.msm
Normal file
49
gamefiles/data/monster/mountain_dog_god/mountain_dog_god.msm
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@ -0,0 +1,49 @@
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||||
ScriptType RaceDataScript
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||||
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BaseModelFileName "d:/ymir work/monster/mountain_dog_god/mountain_dog_god.gr2"
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DefaultHitSoundFileName ""
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||||
List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 80.000000
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Position 0.000000 -40.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 130.000000
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Position 0.000000 -40.000000 100.000000
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}
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}
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}
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