Refactored directory structure, added game files from TMP
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35
gamefiles/data/monster/mutant_1/20_1.msa
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35
gamefiles/data/monster/mutant_1/20_1.msa
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ScriptType MotionData
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MotionFileName "D:\ymir work\monster2\mutant_1\20_1.GR2"
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MotionDuration 1.666667
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Accumulation 0.00 0.00 0.00
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Group AttackingData
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{
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AttackType 0
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HittingType 0
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StiffenTime 0.000000
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InvisibleTime 0.000000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.616383
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AttackingEndTime 0.665045
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AttackingBone "equip_right"
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WeaponLength 133.000000
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List HitPosition
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{
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0.616383 -40.333370 -218.564804 180.119049 -119.260223 -262.152161 277.657471
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0.624716 19.553200 -212.807465 160.662018 -2.576960 -330.758972 216.993958
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0.633049 70.381691 -190.374069 147.856995 126.037186 -311.039429 142.753281
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0.641383 107.796463 -162.915283 140.636475 207.170120 -236.665802 92.412689
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0.649716 136.108170 -132.189072 136.329132 247.387711 -153.260864 66.876457
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0.658049 153.854523 -102.365356 134.328812 260.625366 -82.105492 57.667450
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}
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}
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}
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