Refactored directory structure, added game files from TMP
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55
gamefiles/data/monster/naga_commander/special_attack01.msa
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55
gamefiles/data/monster/naga_commander/special_attack01.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_commander\special_attack01.GR2"
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MotionDuration 2.000000
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Accumulation 0.00 0.00 0.00
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Group MotionEventData
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{
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MotionEventDataCount 3
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.000000
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "equip_R"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 6
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StartingTime 0.992701
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AttachingEnable 1
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AttachingBoneName "equip_R"
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FlyFileName "d:/ymir work/effect/monster/naga_commander_special01.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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Group Event02
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{
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MotionEventType 4
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StartingTime 1.500000
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DuringTime 0.000000
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EnableHitProcess 1
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AttackType 0
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 1.000000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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TargetingFlag 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 75.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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