Refactored directory structure, added game files from TMP
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32
gamefiles/data/monster/naga_mage/normal_attack00.msa
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32
gamefiles/data/monster/naga_mage/normal_attack00.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster2\naga_mage\normal_attack00.GR2"
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MotionDuration 1.5000
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Accumulation 0.0000 0.0000 0.0000
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.000000
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "equip_L"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 6
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StartingTime 0.689781
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AttachingEnable 1
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AttachingBoneName "equip_L"
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FlyFileName "d:/ymir work/effect/monster/skeleton_magician_20_1_throw.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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