Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/orc_black/00.msa
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4
gamefiles/data/monster/orc_black/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/00.gr2"
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MotionDuration 1.000000
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4
gamefiles/data/monster/orc_black/00_1.msa
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gamefiles/data/monster/orc_black/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/00_1.gr2"
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MotionDuration 1.666667
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6
gamefiles/data/monster/orc_black/03.msa
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gamefiles/data/monster/orc_black/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/03.gr2"
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MotionDuration 0.766667
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Accumulation 0.00 -368.64 0.00
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50
gamefiles/data/monster/orc_black/20.msa
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gamefiles/data/monster/orc_black/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/20.gr2"
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MotionDuration 1.000000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.355231
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AttackingEndTime 0.542579
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AttackingBone "Box01"
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WeaponLength 132.000000
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List HitPosition
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{
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0.363564 -80.198975 54.914009 83.103165 -87.410713 185.618729 66.232628
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0.371898 -85.756325 27.120663 76.470421 -145.993088 143.691528 63.441631
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0.380231 -83.441345 -2.893167 71.001686 -191.770340 71.473351 59.646992
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0.388564 -74.006981 -31.444414 68.004860 -204.043533 -13.271632 54.448410
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0.396898 -57.951927 -57.150066 67.007309 -183.629379 -93.609497 50.357586
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0.421898 17.916454 -98.389244 72.963371 -8.071357 -226.321548 53.463047
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0.430231 45.155922 -96.731873 76.749359 63.859493 -226.283920 59.974743
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0.438564 70.229156 -85.573082 81.013420 133.933899 -200.266129 66.830544
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0.446898 86.628784 -67.623840 84.543785 186.601944 -152.893143 72.030754
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0.455231 93.337135 -50.644840 87.031418 214.925583 -101.021034 77.103958
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0.463564 94.401215 -38.462482 88.764389 225.115677 -55.683041 83.659935
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0.471898 93.351143 -31.734266 89.778229 224.877731 -20.851454 91.397789
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0.480231 92.157387 -27.888153 89.883331 219.264221 6.871597 97.555687
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0.488564 91.637123 -26.163122 89.073914 211.324844 27.998405 101.767906
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0.496898 92.105278 -26.417269 87.285469 203.347031 42.594234 104.075569
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0.505231 93.308784 -28.060703 84.601509 196.489944 51.802094 104.570152
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0.513564 94.603561 -29.319210 81.989571 190.660080 58.378052 104.480942
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0.521898 95.964706 -30.033998 79.660507 186.357986 62.978436 104.154343
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0.530231 97.403419 -30.229208 77.714714 183.894684 65.993896 103.856583
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0.538564 98.807968 -30.083401 76.139084 182.671616 68.034340 103.776138
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}
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}
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}
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52
gamefiles/data/monster/orc_black/20_1.msa
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gamefiles/data/monster/orc_black/20_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/20_1.gr2"
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MotionDuration 1.000000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.343066
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AttackingEndTime 0.549878
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AttackingBone "Box01"
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WeaponLength 132.000000
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List HitPosition
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{
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0.343066 -57.840576 60.578827 244.749344 0.457771 -0.806240 345.797821
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0.351399 -78.553925 40.231960 234.084320 -36.315281 16.518559 356.705292
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0.359732 -95.770599 13.884391 217.155502 -95.609291 13.174296 349.138702
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0.368066 -104.776566 -18.620419 193.249481 -158.397354 -22.970984 313.776794
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0.376399 -99.052994 -54.193020 162.702072 -194.236221 -92.162804 245.890732
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0.384732 -77.773491 -82.169815 135.634872 -176.206863 -162.651657 171.091614
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0.393066 -51.551765 -98.111023 116.836121 -124.879219 -207.813843 113.474205
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0.401399 -27.706778 -105.196854 104.303856 -66.556519 -228.075241 75.824242
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0.409732 -8.735564 -107.503822 95.719604 -14.899206 -232.746475 54.510426
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0.418066 6.871700 -106.223457 88.926003 29.119530 -226.760788 39.941158
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0.426399 19.400158 -102.282990 83.131584 65.195595 -213.499390 28.761801
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0.434732 28.997280 -96.572220 77.862755 93.571953 -195.782944 19.488489
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0.443066 36.227589 -89.648148 72.981087 115.496895 -175.257614 11.260276
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0.451399 42.153263 -82.114288 69.076324 132.851868 -153.223434 4.724746
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0.459732 47.096359 -74.565109 66.142830 146.380661 -131.247421 0.177696
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0.468066 51.418015 -67.304558 64.052109 157.052948 -110.252838 -2.421119
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0.476399 55.446045 -60.437019 62.752594 165.456192 -91.016685 -3.478492
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0.484732 59.452812 -53.950615 62.268944 172.065262 -74.209457 -3.547180
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0.493066 63.634380 -47.741207 62.614285 177.663635 -59.797325 -2.769489
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0.501399 68.054466 -41.689972 63.855621 182.744400 -47.532375 -1.225883
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0.509732 71.441315 -36.345863 65.150558 186.444885 -37.414291 0.366051
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0.518066 73.384239 -32.334023 65.889275 188.649155 -30.021399 1.605362
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0.526399 74.198143 -29.901306 65.974258 189.854141 -25.752550 2.490684
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0.534732 74.136414 -29.041420 65.416893 190.394653 -24.531458 3.065876
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0.543065 73.687981 -28.605402 64.666306 190.581238 -24.066320 3.516113
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}
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}
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}
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4
gamefiles/data/monster/orc_black/30.msa
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gamefiles/data/monster/orc_black/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/30.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/orc_black/30_1.msa
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gamefiles/data/monster/orc_black/30_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/30_1.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/orc_black/31.msa
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gamefiles/data/monster/orc_black/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/31.gr2"
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MotionDuration 1.500000
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4
gamefiles/data/monster/orc_black/32.msa
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gamefiles/data/monster/orc_black/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/32.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/orc_black/33.msa
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gamefiles/data/monster/orc_black/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/33.gr2"
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MotionDuration 1.666667
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4
gamefiles/data/monster/orc_black/34.msa
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gamefiles/data/monster/orc_black/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/34.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/orc_black/34_1.msa
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4
gamefiles/data/monster/orc_black/34_1.msa
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/34_1.gr2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/orc_black/35.msa
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gamefiles/data/monster/orc_black/35.msa
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@ -0,0 +1,4 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/35.gr2"
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MotionDuration 1.200000
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4
gamefiles/data/monster/orc_black/36.msa
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4
gamefiles/data/monster/orc_black/36.msa
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@ -0,0 +1,4 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/36.gr2"
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MotionDuration 2.166667
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4
gamefiles/data/monster/orc_black/37.msa
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4
gamefiles/data/monster/orc_black/37.msa
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@ -0,0 +1,4 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/orc_black/37.gr2"
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MotionDuration 1.200000
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15
gamefiles/data/monster/orc_black/motlist.txt
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15
gamefiles/data/monster/orc_black/motlist.txt
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||||
GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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||||
GENERAL BACK_DEAD 37.msa 100
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50
gamefiles/data/monster/orc_black/orc_black.msm
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gamefiles/data/monster/orc_black/orc_black.msm
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@ -0,0 +1,50 @@
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ScriptType RaceDataScript
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PartCount 1
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BaseModelFileName "d:/ymir work/monster/orc_black/orc_black.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 52.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 48.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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