Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\00.GR2"
MotionDuration 1.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\00_1.GR2"
MotionDuration 3.000000

View File

@ -0,0 +1,6 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\03.GR2"
MotionDuration 0.666667
Accumulation 0.00 -366.75 0.00

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\20.GR2"
MotionDuration 1.666667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\20_1.GR2"
MotionDuration 1.333333

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\30.GR2"
MotionDuration 0.666667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\30_1.GR2"
MotionDuration 0.833333

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\31.GR2"
MotionDuration 1.666667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\32.GR2"
MotionDuration 1.333333

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\33.GR2"
MotionDuration 2.000000

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\34.GR2"
MotionDuration 0.833333

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\34_1.GR2"
MotionDuration 0.833333

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\35.GR2"
MotionDuration 1.666667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\36.GR2"
MotionDuration 1.666667

View File

@ -0,0 +1,5 @@
ScriptType MotionData
MotionFileName "D:\Ymir Work\monster\orc_knight\37.GR2"
MotionDuration 1.900000

View File

@ -0,0 +1,15 @@
GENERAL WAIT 00.msa 65
GENERAL WAIT1 00_1.msa 35
GENERAL RUN 03.msa 100
GENERAL NORMAL_ATTACK 20.msa 50
GENERAL NORMAL_ATTACK1 20_1.msa 50
GENERAL FRONT_DAMAGE 30.msa 100
GENERAL FRONT_DAMAGE1 30_1.msa 100
GENERAL FRONT_DEAD 31.msa 100
GENERAL FRONT_KNOCKDOWN 32.msa 100
GENERAL FRONT_STANDUP 33.msa 100
GENERAL BACK_DAMAGE 34.msa 100
GENERAL BACK_DAMAGE1 34_1.msa 100
GENERAL BACK_KNOCKDOWN 35.msa 100
GENERAL BACK_STANDUP 36.msa 100
GENERAL BACK_DEAD 37.msa 100

View File

@ -0,0 +1,49 @@
ScriptType RaceDataScript
BaseModelFileName "D:\Ymir Work\monster\orc_knight\orc_knight.GR2"
DefaultHitSoundFileName ""
List DefaultHitEffectFileName
{
}
Group AttachingData
{
AttachingDataCount 2
Group AttachingData00
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 60.000000
Position 0.000000 0.000000 100.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 0
AttachingModelIndex 0
AttachingBoneName "Bip01"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 110.000000
Position 0.000000 0.000000 100.000000
}
}
}