Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/phoenix1/motlist.txt
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gamefiles/data/monster/phoenix1/motlist.txt
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GENERAL WAIT wait.msa 90
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GENERAL WAIT1 wait1.msa 9
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GENERAL WAIT2 wait2.msa 1
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GENERAL WALK walk.msa 100
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GENERAL RUN run.msa 100
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49
gamefiles/data/monster/phoenix1/phoenix1.msm
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gamefiles/data/monster/phoenix1/phoenix1.msm
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\npc2\phoenix1\phoenix1.GR2"
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "horse_bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "horse_bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 50.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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gamefiles/data/monster/phoenix1/run.msa
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gamefiles/data/monster/phoenix1/run.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc2\phoenix1\run.GR2"
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MotionDuration 0.666666
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Accumulation 0.00 -689.55 0.00
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5
gamefiles/data/monster/phoenix1/wait.msa
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gamefiles/data/monster/phoenix1/wait.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc2\phoenix1\wait.GR2"
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MotionDuration 1.666666
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5
gamefiles/data/monster/phoenix1/wait1.msa
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gamefiles/data/monster/phoenix1/wait1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc2\phoenix1\wait1.GR2"
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MotionDuration 3.266666
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5
gamefiles/data/monster/phoenix1/wait2.msa
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gamefiles/data/monster/phoenix1/wait2.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc2\phoenix1\wait2.GR2"
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MotionDuration 3.833333
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5
gamefiles/data/monster/phoenix1/walk.msa
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gamefiles/data/monster/phoenix1/walk.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\npc2\phoenix1\walk.GR2"
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MotionDuration 0.800000
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Accumulation 0.00 -241.20 0.00
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