Refactored directory structure, added game files from TMP
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68
gamefiles/data/monster/red_dragon/24.msa
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68
gamefiles/data/monster/red_dragon/24.msa
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MotionFileName "d:\ymir work\monster2\red_dragon\24.GR2"
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MotionDuration 2.0000
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 Head"
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FollowingEnable 1
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EffectFileName "d:/ymir work/monster2/blue_dragon/water_breathe01.mse"
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EffectPosition 0.000000 -30.000000 -50.000000
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Group Event02
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{
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MotionEventType 1
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StartingTime 0.282238
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IndependentFlag 0
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 1
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EffectFileName "d:/ymir work/monster2/blue_dragon/water_breathe01_d.mse"
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EffectPosition 0.000000 0.000000 0.000000
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Group Event03
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AttachingBoneName "Bip01 Head"
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FollowingEnable 1
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EffectFileName "d:/ymir work/monster2/blue_dragon/water_breathe01_making.mse"
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EffectPosition 0.000000 -10.000000 -50.000000
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}
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}
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