Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/skeleton_soldier_spear/00.msa
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gamefiles/data/monster/skeleton_soldier_spear/00.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\00.GR2"
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MotionDuration 0.666667
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gamefiles/data/monster/skeleton_soldier_spear/00_1.msa
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gamefiles/data/monster/skeleton_soldier_spear/00_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\00_1.GR2"
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MotionDuration 1.000000
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gamefiles/data/monster/skeleton_soldier_spear/03.msa
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gamefiles/data/monster/skeleton_soldier_spear/03.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\03.GR2"
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MotionDuration 0.733333
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Accumulation 0.00 -315.62 0.00
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gamefiles/data/monster/skeleton_soldier_spear/20.msa
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gamefiles/data/monster/skeleton_soldier_spear/20.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\20.GR2"
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MotionDuration 1.000000
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gamefiles/data/monster/skeleton_soldier_spear/20_1.msa
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gamefiles/data/monster/skeleton_soldier_spear/20_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\20_1.GR2"
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MotionDuration 1.000000
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gamefiles/data/monster/skeleton_soldier_spear/30.msa
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gamefiles/data/monster/skeleton_soldier_spear/30.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\30.GR2"
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MotionDuration 0.833333
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gamefiles/data/monster/skeleton_soldier_spear/30_1.msa
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gamefiles/data/monster/skeleton_soldier_spear/30_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\30_1.GR2"
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MotionDuration 0.833333
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gamefiles/data/monster/skeleton_soldier_spear/31.msa
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gamefiles/data/monster/skeleton_soldier_spear/31.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\31.GR2"
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MotionDuration 1.066667
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gamefiles/data/monster/skeleton_soldier_spear/32.msa
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gamefiles/data/monster/skeleton_soldier_spear/32.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\32.GR2"
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MotionDuration 1.266667
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gamefiles/data/monster/skeleton_soldier_spear/33.msa
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gamefiles/data/monster/skeleton_soldier_spear/33.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\33.GR2"
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MotionDuration 1.500000
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gamefiles/data/monster/skeleton_soldier_spear/34.msa
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gamefiles/data/monster/skeleton_soldier_spear/34.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\34.GR2"
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MotionDuration 0.833333
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gamefiles/data/monster/skeleton_soldier_spear/34_1.msa
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gamefiles/data/monster/skeleton_soldier_spear/34_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\34_1.GR2"
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MotionDuration 0.833333
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gamefiles/data/monster/skeleton_soldier_spear/35.msa
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gamefiles/data/monster/skeleton_soldier_spear/35.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\35.GR2"
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MotionDuration 1.133333
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gamefiles/data/monster/skeleton_soldier_spear/36.msa
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gamefiles/data/monster/skeleton_soldier_spear/36.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\36.GR2"
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MotionDuration 1.333333
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gamefiles/data/monster/skeleton_soldier_spear/37.msa
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gamefiles/data/monster/skeleton_soldier_spear/37.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\skeleton_soldier_spear\37.GR2"
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MotionDuration 1.166667
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15
gamefiles/data/monster/skeleton_soldier_spear/motlist.txt
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gamefiles/data/monster/skeleton_soldier_spear/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 100
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\monster\skeleton_soldier_spear\skeleton_soldier_spear.GR2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group ShapeData
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{
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PathName ""
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ShapeDataCount 0
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 58.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 86.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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