Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

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GENERAL SPAWN wait.msa 100

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ScriptType RaceDataScript
BaseModelFileName "D:\Ymir Work\monster2\spider_spawn\spider_spawn.GR2"
Group ShapeData
{
PathName ""
ShapeDataCount 0
}
Group AttachingData
{
AttachingDataCount 3
Group AttachingData00
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "dummy01"
CollisionType 1
SphereDataCount 1
Group SphereData00
{
Radius 65.000000
Position 0.000000 0.000000 60.000000
}
}
Group AttachingData01
{
AttachingDataType 1
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "dummy01"
CollisionType 3
SphereDataCount 1
Group SphereData00
{
Radius 85.000000
Position 0.000000 0.000000 60.000000
}
}
Group AttachingData02
{
AttachingDataType 2
isAttaching 1
AttachingModelIndex 0
AttachingBoneName "dummy01"
EffectScriptName "D:\Ymir Work\monster2\spider_spawn\line1.mse"
EffectPosition 0.000000 0.000000 0.000000
EffectRotation 0.000000 0.000000 0.000000
}
}

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ScriptType MotionData
MotionFileName "D:\Ymir Work\monster2\spider_spawn\wait.GR2"
MotionDuration 1.500000