Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/spider_queen/00.msa
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gamefiles/data/monster/spider_queen/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/spider_queen/00.gr2"
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MotionDuration 1.000000
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4
gamefiles/data/monster/spider_queen/00_1.msa
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gamefiles/data/monster/spider_queen/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/spider_queen/00_1.gr2"
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MotionDuration 1.000000
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6
gamefiles/data/monster/spider_queen/03.msa
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gamefiles/data/monster/spider_queen/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/spider_queen/03.gr2"
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MotionDuration 0.733333
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Accumulation 0.00 -330.29 0.00
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4
gamefiles/data/monster/spider_queen/20.msa
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gamefiles/data/monster/spider_queen/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/spider_queen/20.gr2"
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MotionDuration 1.000000
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43
gamefiles/data/monster/spider_queen/24.msa
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gamefiles/data/monster/spider_queen/24.msa
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ScriptType MotionData
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MotionFileName "D:\YMIR WORK\monster2\spider_queen\24.GR2"
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MotionDuration 1.000000
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.552311
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bone31"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster2/spider_queen_24.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 4
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StartingTime 0.547445
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 250.000000
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Position 0.000000 -300.000000 100.000000
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}
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}
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}
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4
gamefiles/data/monster/spider_queen/31.msa
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gamefiles/data/monster/spider_queen/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/spider_queen/31.gr2"
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MotionDuration 1.000000
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6
gamefiles/data/monster/spider_queen/motlist.txt
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gamefiles/data/monster/spider_queen/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL SPECIAL 24.msa 100
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44
gamefiles/data/monster/spider_queen/spider_queen.msm
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gamefiles/data/monster/spider_queen/spider_queen.msm
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster2\spider_queen\spider_queen.gr2"
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 90.000000
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Position 0.000000 0.000000 100.000000
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}
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}
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}
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