Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/thief2/00.msa
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4
gamefiles/data/monster/thief2/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/00.gr2"
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MotionDuration 0.733333
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5
gamefiles/data/monster/thief2/00_1.msa
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5
gamefiles/data/monster/thief2/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/00_1.gr2"
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MotionDuration 1.066667
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5
gamefiles/data/monster/thief2/00_2.msa
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5
gamefiles/data/monster/thief2/00_2.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\00_2.GR2"
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MotionDuration 3.333333
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6
gamefiles/data/monster/thief2/02.msa
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6
gamefiles/data/monster/thief2/02.msa
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@ -0,0 +1,6 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/02.gr2"
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MotionDuration 1.000000
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Accumulation 0.00 -89.19 0.00
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6
gamefiles/data/monster/thief2/03.msa
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6
gamefiles/data/monster/thief2/03.msa
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@ -0,0 +1,6 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/03.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 -279.17 0.00
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6
gamefiles/data/monster/thief2/03_1.msa
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6
gamefiles/data/monster/thief2/03_1.msa
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@ -0,0 +1,6 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief1/03_1.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 -316.22 0.00
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44
gamefiles/data/monster/thief2/20.msa
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44
gamefiles/data/monster/thief2/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/20.gr2"
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MotionDuration 1.666667
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.572650
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AttackingEndTime 0.756410
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AttackingBone "Bip01 R Finger2"
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WeaponLength 70.000000
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List HitPosition
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{
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0.572650 -64.775818 14.849662 42.662228 -75.911781 82.088882 26.697462
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0.580983 -64.048065 7.975663 43.148170 -91.986473 70.287331 27.763136
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0.589316 -61.255817 -1.684813 41.511372 -102.738640 51.406292 22.524265
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0.597650 -54.712952 -12.831755 37.735065 -105.221863 27.909283 11.485929
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0.605983 -44.219563 -26.348198 33.955353 -99.374138 -2.056373 -1.651928
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0.614316 -29.751801 -44.663303 34.379272 -85.108131 -44.549454 -8.465377
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0.622650 -10.532449 -65.583488 43.948273 -59.537312 -95.422989 3.846840
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0.630983 11.563408 -81.175606 64.779694 -25.243025 -136.064453 41.703754
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0.639316 36.456242 -82.814934 86.764534 19.726929 -150.746078 84.422752
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0.647650 64.868774 -68.688744 103.326736 78.868179 -135.172882 120.175255
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0.655983 88.459816 -40.978310 109.754524 134.309616 -85.162834 138.832367
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0.664316 97.436562 -19.265575 110.277184 154.612381 -40.344578 144.724213
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0.672650 99.574455 -7.542358 110.966560 156.433945 -16.136076 150.880783
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0.680983 99.327950 -3.930559 113.411972 150.310440 -9.668712 161.034012
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0.689316 98.796280 -1.310493 115.364403 143.029404 -4.340598 169.533081
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0.697649 98.212135 1.848250 116.502609 135.742844 3.288164 175.573502
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0.705983 97.508888 5.524238 116.986946 128.307755 12.956832 179.406372
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0.714316 96.475586 8.556007 117.627678 119.499115 21.438856 182.465530
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0.722649 95.145020 10.600672 118.551704 109.337334 27.835997 184.895645
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0.730983 93.610619 11.645905 119.609604 98.325348 32.226620 186.349411
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0.739316 91.979538 12.235022 120.525017 87.291634 35.759476 186.286850
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0.747649 90.302750 12.627110 121.198051 76.659180 38.889690 184.634048
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0.755983 88.611557 12.816757 121.612267 66.624878 41.557404 181.533539
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}
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}
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43
gamefiles/data/monster/thief2/20_1.msa
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gamefiles/data/monster/thief2/20_1.msa
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@ -0,0 +1,43 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/20_1.gr2"
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MotionDuration 1.333333
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.560684
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AttackingEndTime 0.738462
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AttackingBone "Bip01 R Finger2"
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WeaponLength 70.000000
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List HitPosition
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{
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0.560684 -59.687531 19.273378 171.559464 -38.504162 77.355217 138.730118
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0.569017 -68.745514 4.512799 166.626999 -54.126057 70.336693 147.825745
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0.577350 -75.806320 -15.638619 158.337357 -73.296684 54.298687 159.910980
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0.585684 -77.113998 -40.130943 145.233612 -93.966064 22.980104 170.393112
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0.594017 -68.535316 -63.715847 130.168472 -105.999229 -21.281488 171.348328
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0.602350 -50.504555 -82.933815 115.640221 -100.988304 -70.815491 162.592697
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0.610684 -24.835285 -95.473351 101.689674 -74.971977 -117.655876 145.212585
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0.619017 6.042501 -98.462120 87.251945 -27.624187 -151.299591 118.472984
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0.627350 37.518078 -88.668167 71.376335 34.232693 -157.844269 81.568062
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0.635684 59.941498 -69.592232 58.009830 87.105080 -133.131027 46.831333
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0.644017 71.989174 -49.240742 49.145023 119.144096 -93.984924 23.176378
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0.652350 77.363998 -32.045177 44.126194 134.254883 -55.748680 10.936290
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0.660684 79.808891 -19.433958 41.988621 140.533813 -25.878496 7.769466
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0.669017 81.809929 -11.291664 41.995216 144.417282 -6.044521 11.127999
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0.677350 83.118553 -5.183496 42.579582 146.295074 9.146497 16.058336
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0.685684 83.617920 -0.365003 43.187950 146.219208 21.560442 20.819386
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0.694017 83.593536 3.098876 43.759899 144.948685 31.202833 25.166574
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0.702350 83.246185 5.169626 44.234501 143.041397 38.177395 28.904184
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0.710684 82.719856 5.860479 44.570343 140.905487 42.669788 31.940905
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0.719017 82.416168 6.032702 44.986118 139.028671 46.016018 35.169949
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0.727350 82.471291 6.059642 45.600037 137.510406 48.804741 39.000805
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0.735684 82.872299 6.001235 46.452782 136.261612 51.177513 43.505905
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}
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}
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41
gamefiles/data/monster/thief2/20_2.msa
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gamefiles/data/monster/thief2/20_2.msa
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@ -0,0 +1,41 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/20_2.gr2"
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MotionDuration 1.500000
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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AttackingStartTime 0.569231
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AttackingEndTime 0.734615
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AttackingBone "Bip01 R Finger2"
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WeaponLength 70.000000
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List HitPosition
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{
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||||
0.569231 -68.157532 -1.598351 166.997101 -53.810658 65.628990 153.781631
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0.577564 -71.540993 -19.787710 160.575500 -70.890053 50.190495 162.196152
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0.585897 -70.786652 -40.439903 151.574249 -86.920761 25.082991 170.187088
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0.594231 -64.100586 -62.090790 139.147980 -97.991463 -12.272910 174.779221
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0.602564 -50.072826 -81.613564 122.664284 -96.920631 -61.583439 170.665054
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0.610897 -28.992111 -94.190582 102.533058 -74.867645 -114.584846 151.313232
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0.619231 -5.929658 -96.071846 83.902039 -33.856106 -149.516068 119.452339
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0.627564 14.359390 -89.835052 69.949821 12.847073 -157.893997 86.249786
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0.635897 30.323580 -79.252617 60.577496 54.762127 -144.819504 58.644043
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0.644231 42.017452 -67.082413 54.942497 86.624039 -118.697990 39.255512
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0.652564 50.185955 -54.944344 52.095612 107.499260 -87.081879 27.963474
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0.660897 55.680359 -43.666649 51.208057 118.843895 -55.379887 23.402205
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||||
0.669231 59.208408 -33.855198 51.473637 123.068878 -27.614708 23.493408
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||||
0.677564 61.630749 -25.704123 52.377224 123.390862 -5.687639 26.204210
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||||
0.685897 63.672253 -19.149361 53.582024 122.697479 10.121867 29.934267
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||||
0.694231 65.871956 -14.057022 54.892738 123.075081 20.249983 33.659977
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0.702564 68.601471 -10.337776 56.240246 125.761803 25.166845 36.949902
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||||
0.710897 71.660286 -7.715075 57.679375 130.111603 26.622856 40.233868
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0.719231 74.552849 -5.768223 59.154903 134.537766 26.919931 43.881039
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0.727564 77.231773 -4.451243 60.456631 138.782974 26.268253 47.504490
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||||
}
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||||
}
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||||
|
4
gamefiles/data/monster/thief2/30.msa
Normal file
4
gamefiles/data/monster/thief2/30.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/30.gr2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/thief2/30_1.msa
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5
gamefiles/data/monster/thief2/30_1.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\30_1.GR2"
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MotionDuration 0.833333
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4
gamefiles/data/monster/thief2/31.msa
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4
gamefiles/data/monster/thief2/31.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/31.gr2"
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MotionDuration 1.100000
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4
gamefiles/data/monster/thief2/31_1.msa
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4
gamefiles/data/monster/thief2/31_1.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/31_1.gr2"
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MotionDuration 1.166667
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5
gamefiles/data/monster/thief2/32.msa
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5
gamefiles/data/monster/thief2/32.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/32.gr2"
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MotionDuration 1.066667
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4
gamefiles/data/monster/thief2/33.msa
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4
gamefiles/data/monster/thief2/33.msa
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@ -0,0 +1,4 @@
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||||
ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief2/33.gr2"
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MotionDuration 1.900000
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5
gamefiles/data/monster/thief2/34.msa
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gamefiles/data/monster/thief2/34.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\34.GR2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/thief2/34_1.msa
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5
gamefiles/data/monster/thief2/34_1.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\34_1.GR2"
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MotionDuration 0.833333
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5
gamefiles/data/monster/thief2/35.msa
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5
gamefiles/data/monster/thief2/35.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\35.GR2"
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MotionDuration 1.066667
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5
gamefiles/data/monster/thief2/36.msa
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5
gamefiles/data/monster/thief2/36.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\36.GR2"
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MotionDuration 2.166667
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5
gamefiles/data/monster/thief2/37.msa
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5
gamefiles/data/monster/thief2/37.msa
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@ -0,0 +1,5 @@
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\37.GR2"
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MotionDuration 1.066667
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5
gamefiles/data/monster/thief2/37_1.msa
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gamefiles/data/monster/thief2/37_1.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\37_1.GR2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/thief2/37_2.msa
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gamefiles/data/monster/thief2/37_2.msa
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@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\thief2\37_2.GR2"
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MotionDuration 1.233333
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||||
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22
gamefiles/data/monster/thief2/motlist.txt
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22
gamefiles/data/monster/thief2/motlist.txt
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@ -0,0 +1,22 @@
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 25
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GENERAL WAIT2 00_2.msa 10
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GENERAL WALK 02.msa 100
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GENERAL RUN 03.msa 100
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GENERAL RUN1 03_1.msa 100
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GENERAL NORMAL_ATTACK 20.msa 34
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GENERAL NORMAL_ATTACK1 20_1.msa 33
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GENERAL NORMAL_ATTACK2 20_2.msa 33
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 50
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GENERAL FRONT_DEAD1 31_1.msa 50
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL BACK_DEAD 37.msa 34
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GENERAL BACK_DEAD1 37_1.msa 33
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GENERAL BACK_DEAD2 37_2.msa 33
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49
gamefiles/data/monster/thief2/thief2.msm
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gamefiles/data/monster/thief2/thief2.msm
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@ -0,0 +1,49 @@
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ScriptType RaceDataScript
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||||
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||||
BaseModelFileName "d:\ymir work\monster\thief2\thief2.gr2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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||||
{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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||||
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Group AttachingData00
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||||
{
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||||
AttachingDataType 1
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||||
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||||
isAttaching 0
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||||
AttachingModelIndex 0
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||||
AttachingBoneName "Bip01"
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||||
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||||
CollisionType 1
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||||
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||||
SphereDataCount 1
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||||
Group SphereData00
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{
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||||
Radius 40.000000
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||||
Position 0.000000 0.000000 90.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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||||
AttachingModelIndex 0
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||||
AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 70.000000
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||||
Position 0.000000 0.000000 90.000000
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||||
}
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}
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}
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