Refactored directory structure, added game files from TMP
This commit is contained in:
4
gamefiles/data/monster/thief3/00.msa
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gamefiles/data/monster/thief3/00.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/00.gr2"
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MotionDuration 0.933333
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gamefiles/data/monster/thief3/00_1.msa
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gamefiles/data/monster/thief3/00_1.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/00_1.gr2"
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MotionDuration 1.066667
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gamefiles/data/monster/thief3/03.msa
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gamefiles/data/monster/thief3/03.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/03.gr2"
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MotionDuration 0.666667
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Accumulation 0.00 -297.94 0.00
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19
gamefiles/data/monster/thief3/20.msa
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gamefiles/data/monster/thief3/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/20.gr2"
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MotionDuration 2.000000
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 6
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StartingTime 1.153285
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AttachingEnable 1
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AttachingBoneName "Object01"
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FlyFileName "d:/ymir work/pc/assassin/effect/arrow_01.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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4
gamefiles/data/monster/thief3/30.msa
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gamefiles/data/monster/thief3/30.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/30.gr2"
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MotionDuration 0.666667
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4
gamefiles/data/monster/thief3/31.msa
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gamefiles/data/monster/thief3/31.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/31.gr2"
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MotionDuration 1.100000
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4
gamefiles/data/monster/thief3/32.msa
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gamefiles/data/monster/thief3/32.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/32.gr2"
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MotionDuration 1.166667
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4
gamefiles/data/monster/thief3/33.msa
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gamefiles/data/monster/thief3/33.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/33.gr2"
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MotionDuration 2.766667
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4
gamefiles/data/monster/thief3/34.msa
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gamefiles/data/monster/thief3/34.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster/thief3/34.gr2"
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MotionDuration 0.666667
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9
gamefiles/data/monster/thief3/motlist.txt
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gamefiles/data/monster/thief3/motlist.txt
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GENERAL WAIT 00.msa 75
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GENERAL WAIT1 00_1.msa 25
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 100
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DEAD 31.msa 50
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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44
gamefiles/data/monster/thief3/thief3.msm
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gamefiles/data/monster/thief3/thief3.msm
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ScriptType RaceDataScript
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BaseModelFileName "d:\ymir work\monster\thief3\thief3.gr2"
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 40.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 0
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 70.000000
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Position 0.000000 0.000000 90.000000
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}
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}
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}
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