Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/yellow_tigerman/00.msa
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5
gamefiles/data/monster/yellow_tigerman/00.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\00.GR2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/yellow_tigerman/00_1.msa
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gamefiles/data/monster/yellow_tigerman/00_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\00_1.GR2"
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MotionDuration 1.666667
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6
gamefiles/data/monster/yellow_tigerman/03.msa
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gamefiles/data/monster/yellow_tigerman/03.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\03.GR2"
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MotionDuration 0.800000
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Accumulation 0.00 -500.01 0.00
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5
gamefiles/data/monster/yellow_tigerman/20.msa
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gamefiles/data/monster/yellow_tigerman/20.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\20.GR2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/yellow_tigerman/20_1.msa
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gamefiles/data/monster/yellow_tigerman/20_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\20_1.GR2"
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MotionDuration 1.333333
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55
gamefiles/data/monster/yellow_tigerman/24.msa
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gamefiles/data/monster/yellow_tigerman/24.msa
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ScriptType MotionData
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MotionFileName "D:\YMIR WORK\monster\yellow_tigerman\24.GR2"
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MotionDuration 1.500000
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Group MotionEventData
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{
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MotionEventDataCount 3
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.023844
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 R Hand"
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FollowingEnable 1
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EffectFileName "d:/ymir work/effect/monster/yellow_tigerman_24.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 1
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StartingTime 0.439416
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IndependentFlag 0
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AttachingEnable 0
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AttachingBoneName "Bip01 L Toe0Nub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/yellow_tigerman_24_1.mse"
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EffectPosition 0.000000 -280.000000 0.000000
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}
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Group Event02
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{
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MotionEventType 4
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StartingTime 0.481752
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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CollisionType 4
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SphereDataCount 1
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Group SphereData00
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{
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Radius 300.000000
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Position 0.000000 -300.000000 0.000000
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}
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}
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}
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5
gamefiles/data/monster/yellow_tigerman/30.msa
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gamefiles/data/monster/yellow_tigerman/30.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\30.GR2"
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MotionDuration 1.000000
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gamefiles/data/monster/yellow_tigerman/30_1.msa
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gamefiles/data/monster/yellow_tigerman/30_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\30_1.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/yellow_tigerman/31.msa
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gamefiles/data/monster/yellow_tigerman/31.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\31.GR2"
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MotionDuration 2.666667
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5
gamefiles/data/monster/yellow_tigerman/32.msa
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gamefiles/data/monster/yellow_tigerman/32.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\32.GR2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/yellow_tigerman/33.msa
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gamefiles/data/monster/yellow_tigerman/33.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\33.GR2"
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MotionDuration 2.333333
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5
gamefiles/data/monster/yellow_tigerman/34.msa
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gamefiles/data/monster/yellow_tigerman/34.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\34.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/yellow_tigerman/34_1.msa
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gamefiles/data/monster/yellow_tigerman/34_1.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\34_1.GR2"
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MotionDuration 1.000000
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5
gamefiles/data/monster/yellow_tigerman/35.msa
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gamefiles/data/monster/yellow_tigerman/35.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\35.GR2"
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MotionDuration 1.333333
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5
gamefiles/data/monster/yellow_tigerman/36.msa
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gamefiles/data/monster/yellow_tigerman/36.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\monster\yellow_tigerman\36.GR2"
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MotionDuration 2.333333
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15
gamefiles/data/monster/yellow_tigerman/motlist.txt
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gamefiles/data/monster/yellow_tigerman/motlist.txt
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GENERAL WAIT 00.msa 65
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GENERAL WAIT1 00_1.msa 35
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GENERAL RUN 03.msa 100
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GENERAL NORMAL_ATTACK 20.msa 50
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GENERAL NORMAL_ATTACK1 20_1.msa 50
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GENERAL FRONT_DAMAGE 30.msa 100
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GENERAL FRONT_DAMAGE1 30_1.msa 100
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GENERAL FRONT_DEAD 31.msa 100
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GENERAL FRONT_KNOCKDOWN 32.msa 100
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GENERAL FRONT_STANDUP 33.msa 100
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GENERAL BACK_DAMAGE 34.msa 100
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GENERAL BACK_DAMAGE1 34_1.msa 100
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GENERAL BACK_KNOCKDOWN 35.msa 100
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GENERAL BACK_STANDUP 36.msa 100
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GENERAL SPECIAL 24.msa 100
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49
gamefiles/data/monster/yellow_tigerman/yellow_tigerman.msm
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gamefiles/data/monster/yellow_tigerman/yellow_tigerman.msm
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\monster\yellow_tigerman\yellow_tigerman.GR2"
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DefaultHitSoundFileName ""
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List DefaultHitEffectFileName
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{
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}
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Group AttachingData
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{
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AttachingDataCount 2
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Group AttachingData00
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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Radius 180.000000
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Position 0.000000 -20.000000 0.000000
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}
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}
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Group AttachingData01
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{
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 3
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SphereDataCount 1
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Group SphereData00
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{
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Radius 180.000000
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Position 0.000000 -30.000000 0.000000
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}
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}
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}
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