Refactored directory structure, added game files from TMP
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36
gamefiles/data/monster/zombie_bigboss/20.msa
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36
gamefiles/data/monster/zombie_bigboss/20.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/monster2/zombie_bigboss/20.gr2"
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MotionDuration 1.1667
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Accumulation 0.0000 0.0000 0.0000
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Group AttackingData
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{
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AttackType 0
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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HitLimitCount 0
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MotionType 1
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HitDataCount 1
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Group HitData00
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{
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AttackingStartTime 0.542174
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AttackingEndTime 0.607462
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AttackingBone "Bip01 R Hand"
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WeaponLength 61.000000
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List HitPosition
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{
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0.542174 -50.688175 -21.317162 190.791473 6.119277 -0.087522 196.937744
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0.550507 -46.700085 -56.251656 180.774353 -4.002223 -15.375266 195.487564
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0.558840 -30.888897 -89.996834 165.710953 -10.648620 -39.995399 194.096298
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0.567174 -1.522719 -115.656448 144.612228 -6.013906 -74.004730 188.926010
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0.575507 39.432247 -122.129364 116.856812 20.417953 -109.416519 172.883820
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0.583840 78.291542 -95.998047 87.201721 71.029701 -121.626709 141.103439
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0.592174 91.482765 -52.446293 71.632408 112.696083 -94.124344 110.583305
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0.600507 86.527802 -22.824741 69.606483 127.562859 -59.374786 95.963943
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}
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}
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}
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