Refactored directory structure, added game files from TMP
This commit is contained in:
5
gamefiles/data/monster/zombie_god/00.msa
Normal file
5
gamefiles/data/monster/zombie_god/00.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
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MotionFileName "d:/ymir work/monster2/zombie_god/00.gr2"
|
||||
MotionDuration 1.0000
|
||||
Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/00_1.msa
Normal file
5
gamefiles/data/monster/zombie_god/00_1.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster2/zombie_god/00_1.gr2"
|
||||
MotionDuration 1.6667
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/03.msa
Normal file
5
gamefiles/data/monster/zombie_god/03.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster2/zombie_god/03.gr2"
|
||||
MotionDuration 1.0000
|
||||
Accumulation 0.0000 -199.4138 0.0000
|
41
gamefiles/data/monster/zombie_god/20.msa
Normal file
41
gamefiles/data/monster/zombie_god/20.msa
Normal file
@ -0,0 +1,41 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster2/zombie_god/20.gr2"
|
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MotionDuration 1.3333
|
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Accumulation 0.0000 0.0000 0.0000
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MotionType 1
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HitDataCount 1
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Group HitData00
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AttackingEndTime 0.723439
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AttackingBone "equip_Box01"
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WeaponLength 300.000000
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List HitPosition
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0.689538 62.291344 -185.023758 117.558449 252.319199 -415.507172 92.347206
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0.697871 78.683861 -174.602997 110.780243 321.763550 -345.546051 74.701523
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0.706204 87.820770 -167.773148 101.469635 354.112000 -297.119537 56.167507
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0.714538 92.529839 -164.331253 90.950577 367.396698 -271.939484 37.713924
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0.722871 97.028488 -162.041031 82.294777 375.941315 -255.432205 23.350183
|
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}
|
||||
}
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||||
}
|
69
gamefiles/data/monster/zombie_god/20_1.msa
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69
gamefiles/data/monster/zombie_god/20_1.msa
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@ -0,0 +1,69 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god/20_1.gr2"
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MotionDuration 2.0000
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Accumulation 0.0000 0.0000 0.0000
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Group AttackingData
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{
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InvisibleTime 0.300000
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HitLimitCount 0
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MotionType 1
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HitDataCount 2
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Group HitData00
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{
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AttackingStartTime 0.710462
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AttackingEndTime 0.802920
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AttackingBone "Bip01 L Finger1Nub"
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WeaponLength 80.000000
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List HitPosition
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{
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|
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0.718796 229.195816 58.400917 84.955200 159.305954 83.218651 54.965488
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|
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|
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|
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|
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|
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||||
0.802129 -115.982948 -185.996719 370.488312 -96.963043 -118.016525 332.849426
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|
||||
Group HitData01
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{
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AttackingStartTime 1.182482
|
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AttackingEndTime 1.338199
|
||||
AttackingBone "equip_Box01"
|
||||
WeaponLength 300.000000
|
||||
List HitPosition
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{
|
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1.182482 -175.493408 113.670372 355.737427 56.665524 290.616943 420.146454
|
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|
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|
||||
1.249148 34.896358 -169.294052 138.079498 197.089569 -379.202057 0.269348
|
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1.257482 61.516151 -165.383972 138.435577 237.351791 -371.220490 9.158263
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1.265815 83.703468 -159.039841 139.060669 269.838562 -361.848419 20.459257
|
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1.274148 101.626984 -151.682526 139.824692 296.460114 -353.285370 34.135166
|
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1.282482 115.634438 -144.516800 140.673187 318.132141 -346.204865 49.834156
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1.290815 126.055374 -137.740021 141.077072 336.520294 -337.611694 65.215889
|
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1.299148 133.246353 -131.587952 140.737625 352.498810 -326.676270 78.877251
|
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1.307482 137.560959 -126.475189 139.642532 366.165497 -314.355377 90.746338
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1.315815 139.420761 -122.438972 137.848328 377.703247 -300.934448 101.040154
|
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1.324148 140.444885 -117.975899 136.148438 388.374115 -285.072357 111.497948
|
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}
|
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}
|
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}
|
112
gamefiles/data/monster/zombie_god/24.msa
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112
gamefiles/data/monster/zombie_god/24.msa
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@ -0,0 +1,112 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god\24.GR2"
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MotionDuration 1.5000
|
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Accumulation 0.0000 0.0000 0.0000
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|
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Group MotionEventData
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{
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MotionEventDataCount 6
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.271695
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IndependentFlag 0
|
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AttachingEnable 0
|
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AttachingBoneName "Bip01 HeadNub"
|
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/skeleton_god_24.mse"
|
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EffectPosition 0.000000 -100.000000 80.000000
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}
|
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Group Event01
|
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{
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MotionEventType 1
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StartingTime 0.523114
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IndependentFlag 0
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AttachingEnable 0
|
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AttachingBoneName "Bip01 HeadNub"
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FollowingEnable 0
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EffectFileName "d:/ymir work/effect/monster/skeleton_god_24.mse"
|
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EffectPosition 0.000000 -100.000000 80.000000
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}
|
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Group Event02
|
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{
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MotionEventType 1
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StartingTime 0.992701
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|
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IndependentFlag 0
|
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AttachingEnable 0
|
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AttachingBoneName "Bip01 HeadNub"
|
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FollowingEnable 0
|
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EffectFileName "d:/ymir work/effect/monster/skeleton_god_24_1.mse"
|
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EffectPosition 0.000000 -50.000000 0.000000
|
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}
|
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Group Event03
|
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{
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MotionEventType 4
|
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StartingTime 0.302920
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DuringTime 0.200000
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EnableHitProcess 0
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CollisionType 4
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}
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MotionEventType 4
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StartingTime 0.551095
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SphereDataCount 1
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SphereDataCount 1
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|
44
gamefiles/data/monster/zombie_god/25.msa
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44
gamefiles/data/monster/zombie_god/25.msa
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@ -0,0 +1,44 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "D:\YMIR WORK\monster\skeleton_god\25.GR2"
|
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MotionDuration 1.5000
|
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Accumulation 0.0000 0.0000 0.0000
|
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|
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Group MotionEventData
|
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{
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MotionEventDataCount 2
|
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Group Event00
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{
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MotionEventType 1
|
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StartingTime 0.142336
|
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|
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IndependentFlag 0
|
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AttachingEnable 0
|
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AttachingBoneName "Bip01 HeadNub"
|
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FollowingEnable 0
|
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EffectFileName "d:/ymir work/effect/monster/skeleton_god_25.mse"
|
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EffectPosition 0.000000 0.000000 0.000000
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}
|
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Group Event01
|
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{
|
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MotionEventType 4
|
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StartingTime 0.149635
|
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DuringTime 0.200000
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EnableHitProcess 0
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AttackType 0
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SphereDataCount 1
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Group SphereData00
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{
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}
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}
|
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|
5
gamefiles/data/monster/zombie_god/30.msa
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5
gamefiles/data/monster/zombie_god/30.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster2/zombie_god/30.gr2"
|
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MotionDuration 0.8333
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/30_1.msa
Normal file
5
gamefiles/data/monster/zombie_god/30_1.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/monster2/zombie_god/30_1.gr2"
|
||||
MotionDuration 0.8333
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/31.msa
Normal file
5
gamefiles/data/monster/zombie_god/31.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
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MotionFileName "d:/ymir work/monster2/zombie_god/31.gr2"
|
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MotionDuration 1.0000
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/32.msa
Normal file
5
gamefiles/data/monster/zombie_god/32.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god/32.gr2"
|
||||
MotionDuration 1.0000
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/33.msa
Normal file
5
gamefiles/data/monster/zombie_god/33.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god/33.gr2"
|
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MotionDuration 1.0000
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/34.msa
Normal file
5
gamefiles/data/monster/zombie_god/34.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god/34.gr2"
|
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MotionDuration 0.8333
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/34_1.msa
Normal file
5
gamefiles/data/monster/zombie_god/34_1.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god/34_1.gr2"
|
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MotionDuration 0.8333
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/35.msa
Normal file
5
gamefiles/data/monster/zombie_god/35.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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|
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MotionFileName "d:/ymir work/monster2/zombie_god/35.gr2"
|
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|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/36.msa
Normal file
5
gamefiles/data/monster/zombie_god/36.msa
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@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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MotionFileName "d:/ymir work/monster2/zombie_god/36.gr2"
|
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MotionDuration 1.0000
|
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Accumulation 0.0000 0.0000 0.0000
|
5
gamefiles/data/monster/zombie_god/37.msa
Normal file
5
gamefiles/data/monster/zombie_god/37.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
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MotionFileName "d:/ymir work/monster2/zombie_god/37.gr2"
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MotionDuration 1.0000
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Accumulation 0.0000 0.0000 0.0000
|
17
gamefiles/data/monster/zombie_god/motlist.txt
Normal file
17
gamefiles/data/monster/zombie_god/motlist.txt
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@ -0,0 +1,17 @@
|
||||
GENERAL WAIT 00.msa 65
|
||||
GENERAL WAIT1 00_1.msa 35
|
||||
GENERAL RUN 03.msa 100
|
||||
GENERAL NORMAL_ATTACK 20.msa 50
|
||||
GENERAL NORMAL_ATTACK1 20_1.msa 50
|
||||
GENERAL FRONT_DAMAGE 30.msa 100
|
||||
GENERAL FRONT_DAMAGE1 30_1.msa 100
|
||||
GENERAL FRONT_DEAD 31.msa 100
|
||||
GENERAL FRONT_KNOCKDOWN 32.msa 100
|
||||
GENERAL FRONT_STANDUP 33.msa 100
|
||||
GENERAL BACK_DAMAGE 34.msa 100
|
||||
GENERAL BACK_DAMAGE1 34_1.msa 100
|
||||
GENERAL BACK_KNOCKDOWN 35.msa 100
|
||||
GENERAL BACK_STANDUP 36.msa 100
|
||||
GENERAL BACK_DEAD 37.msa 100
|
||||
GENERAL SPECIAL 24.msa 100
|
||||
GENERAL SPECIAL1 25.msa 100
|
44
gamefiles/data/monster/zombie_god/zombie_god.msm
Normal file
44
gamefiles/data/monster/zombie_god/zombie_god.msm
Normal file
@ -0,0 +1,44 @@
|
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ScriptType RaceDataScript
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BaseModelFileName "D:\Ymir Work\monster2\zombie_god\zombie_god.GR2"
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Group AttachingData
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{
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Group AttachingData00
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AttachingDataType 1
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isAttaching 1
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AttachingModelIndex 0
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AttachingBoneName "Bip01"
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CollisionType 1
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SphereDataCount 1
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Group SphereData00
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{
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|
||||
AttachingModelIndex 0
|
||||
AttachingBoneName "Bip01"
|
||||
|
||||
CollisionType 3
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 110.000000
|
||||
Position 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user