Refactored directory structure, added game files from TMP
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62
gamefiles/data/pc/assassin/onehand_sword/combo_04.msa
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62
gamefiles/data/pc/assassin/onehand_sword/combo_04.msa
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@ -0,0 +1,62 @@
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ScriptType MotionData
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MotionFileName "d:/ymir work/pc/assassin/onehand_sword/combo_04.gr2"
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MotionDuration 1.266667
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Accumulation 0.00 -117.30 0.00
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Group ComboInputData
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{
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PreInputTime 1.266667
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DirectInputTime 1.266667
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InputLimitTime 1.266667
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LinkTime 0.000000
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}
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Group AttackingData
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{
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AttackingType 2
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.000000
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ExternalForce 0.000000
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AttackingStartTime 0.000000
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AttackingEndTime 0.000000
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AttackingBone "Bip01"
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WeaponLength 0.000000
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List HitPosition
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{
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}
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}
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 4
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StartingTime 0.434359
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DuringTime 0.200000
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AttackingType 3
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 17.000000
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AttackingStartTime 0.000000
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AttackingEndTime 10.000000
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AttackingBone ""
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WeaponLength 0.000000
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List HitPosition
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{
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}
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CollisionType 0
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SphereDataCount 1
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Group SphereData00
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{
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Radius 100.000000
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Position 0.000000 -120.000000 0.000000
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}
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}
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}
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