Refactored directory structure, added game files from TMP
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32
gamefiles/data/pc/assassin/skill/gigung.msa
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32
gamefiles/data/pc/assassin/skill/gigung.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\pc\assassin\skill\shoot.GR2"
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MotionDuration 2.000000
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Accumulation 0.00 0.00 0.00
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.379487
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "equip_left"
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FollowingEnable 1
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EffectFileName "d:/ymir work/pc/assassin/effect/yeonsa_arrowenergy.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 6
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StartingTime 1.435897
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AttachingEnable 1
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AttachingBoneName "equip_right"
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FlyFileName "d:/ymir work/pc/assassin/effect/beam.msf"
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FlyPosition 0.000000 -30.000000 0.000000
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}
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}
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