Refactored directory structure, added game files from TMP
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27
gamefiles/data/pc/assassin/skill/gungsin.msk
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27
gamefiles/data/pc/assassin/skill/gungsin.msk
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ScriptType SkillDataScript
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Type LOW
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Attribute "WEAPON_LIMITATION" "NEED_TARGET"
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NeedWeapon "SWORD" "DAGGER" "DOUBLE_SWORD"
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Range 800
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Name "<22>ý<EFBFBD>ź<EFBFBD><C5BA>"
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Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> ġ<><C4A1>Ÿ<EFBFBD><C5B8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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IconFileName "skill/assassin/gungsin.sub"
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MotionIndex 0
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List ConditionData
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{
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"<22>ܰ<EFBFBD><DCB0>϶<EFBFBD> <20>ı<EFBFBD><C4B1><EFBFBD> 50% <20><><EFBFBD><EFBFBD>"
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"3<>ʰ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2<><32>"
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}
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List AffectData
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{
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"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 30 + 200) / 100" ""
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}
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MaxLevel "25"
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CoolTimeFormula "15"
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NeedSPFormula "50"
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