Refactored directory structure, added game files from TMP
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29
gamefiles/data/pc/assassin/skill/gwangyeok.msk
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29
gamefiles/data/pc/assassin/skill/gwangyeok.msk
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ScriptType SkillDataScript
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Type MIDDLE
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Attribute "NEED_TARGET" "WEAPON_LIMITATION" "FAN_RANGE"
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NeedWeapon "BOW"
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Range 2500
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Name "<22><><EFBFBD>ݼ<EFBFBD>"
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Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȭ<><C8AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
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IconFileName "skill/assassin/gwangyeok.sub"
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MotionIndex 5
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List ConditionData
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{
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"<22><><EFBFBD>÷<EFBFBD><C3B7><EFBFBD> <20><><EFBFBD><EFBFBD>"
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}
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List AffectData
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{
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"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 7 + 100) / 100" ""
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"<22>ִ<EFBFBD> %.0f <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" "1 + floor(SkillPoint / 5)" ""
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}
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MaxLevel 20
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LevelUpPoint 5
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CoolTimeFormula "10"
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TargetCountFormula "1 + floor(SkillPoint / 5)"
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NeedSPFormula "60 * (1 + floor(SkillPoint / 5))"
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