Refactored directory structure, added game files from TMP
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24
gamefiles/data/pc/assassin/skill/gyeonggong.msk
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24
gamefiles/data/pc/assassin/skill/gyeonggong.msk
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ScriptType SkillDataScript
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Type LOW
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Attribute "STANDING_SKILL" "TOGGLE"
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Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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Description "<22><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ͽ<EFBFBD> <20>̵<EFBFBD> <20>ӵ<EFBFBD><D3B5><EFBFBD> <20><><EFBFBD>δ<EFBFBD>"
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IconFileName "skill/assassin/gyeonggong.sub"
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MotionIndex 3
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List AffectData
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{
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"<22>̵<EFBFBD><CCB5>ӵ<EFBFBD> : +%.0f" "3 + SkillPoint" ""
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}
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List MasterAffectData
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{
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"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ʽ<EFBFBD> <20>̵<EFBFBD> <20>ӵ<EFBFBD> +2"
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}
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MaxLevel "15"
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LevelUpPoint "1"
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NeedSPFormula "100"
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ContinuationSPFormula "6"
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