Refactored directory structure, added game files from TMP
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43
gamefiles/data/pc/shaman/bow/attack.msa
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43
gamefiles/data/pc/shaman/bow/attack.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/pc/assassin/bow/attack.gr2"
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MotionDuration 1.000000
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Group ComboInputData
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{
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PreInputTime 1.0
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DirectInputTime 1.0
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InputLimitTime 0.853846
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LinkTime -431602080.000000
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}
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Group AttackingData
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{
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AttackingType 1
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.000000
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ExternalForce 0.000000
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AttackingStartTime 0.846154
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AttackingEndTime 0.846154
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AttackingBone "equip_left"
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WeaponLength 0.000000
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List HitPosition
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{
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}
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}
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Group MotionEventData
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{
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MotionEventDataCount 1
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Group Event00
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{
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MotionEventType 6
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StartingTime 0.850000
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AttachingEnable 1
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AttachingBoneName "equip_right"
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FlyFileName "d:/ymir work/pc/assassin/effect/arrow_01.msf"
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FlyPosition 0.000000 -30.000000 0.000000
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}
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}
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