Refactored directory structure, added game files from TMP
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43
gamefiles/data/pc/sura/dualhand_sword/combo_01.msa
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43
gamefiles/data/pc/sura/dualhand_sword/combo_01.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/pc/warrior/twohand_sword/combo_01.gr2"
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MotionDuration 1.666667
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Accumulation 0.00 -139.49 0.00
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Group ComboInputData
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{
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PreInputTime 0.307692
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DirectInputTime 0.931624
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InputLimitTime 1.068376
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LinkTime 0.058889
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}
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Group AttackingData
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{
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AttackingType 2
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HittingType 2
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StiffenTime 0.000000
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InvisibleTime 0.100000
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ExternalForce 3.000000
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AttackingStartTime 0.474359
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AttackingEndTime 0.576923
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AttackingBone "equip_right_hand"
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WeaponLength 150.000000
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List HitPosition
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{
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0.474359 -54.496891 -40.878750 121.104980 -155.304184 63.197258 159.913132
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0.482692 -39.840424 -60.703777 118.118393 -180.072235 -36.036243 165.304581
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0.491026 -17.907907 -74.693176 113.571960 -144.072342 -145.192764 153.725784
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0.499359 8.184094 -79.177193 107.242104 -49.051739 -216.866684 123.540794
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0.507692 29.959686 -73.297684 98.921654 44.093693 -222.266098 88.499298
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0.516026 43.488861 -61.190620 89.813004 102.862740 -195.277390 58.261692
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0.524359 48.522713 -47.343010 82.120590 127.747208 -166.287308 36.560455
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0.532692 51.062870 -34.567204 77.082214 143.778915 -136.898788 18.499189
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0.541026 53.175365 -21.465151 74.033684 159.966309 -99.928871 3.754753
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0.549359 54.675320 -7.428175 74.560562 176.864517 -51.574505 -0.412079
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0.557692 53.717979 3.129509 77.558800 185.407639 -7.959667 6.602088
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0.566026 51.685909 9.314038 79.559494 185.812363 23.343153 13.884048
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0.574359 49.857689 12.534032 79.239197 181.883408 43.915039 15.329619
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}
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}
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