Refactored directory structure, added game files from TMP
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43
gamefiles/data/pc/sura/onehand_sword/combo_04.msa
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43
gamefiles/data/pc/sura/onehand_sword/combo_04.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/pc/sura/onehand_sword/combo_04.gr2"
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MotionDuration 1.166667
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Accumulation 0.00 -115.82 0.00
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Group ComboInputData
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{
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PreInputTime 1.166667
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DirectInputTime 1.166667
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InputLimitTime 1.166667
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LinkTime 0.060171
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}
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Group AttackingData
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{
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AttackingType 2
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.200000
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ExternalForce 15.000000
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AttackingStartTime 0.545641
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AttackingEndTime 0.649573
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AttackingBone "Bone24"
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WeaponLength 40.000000
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List HitPosition
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{
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0.545641 69.066521 27.217323 165.122406 62.250500 31.466913 174.355118
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0.553974 83.707642 7.465837 160.868835 78.856056 12.807936 170.752365
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0.562308 93.455330 -17.420809 155.701797 90.919937 -11.755967 166.248901
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0.570641 96.349617 -45.298237 149.269119 96.183937 -40.344131 160.457932
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0.578974 91.091568 -74.127663 141.241959 92.903107 -70.990707 152.931183
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0.587308 76.772331 -101.091835 131.191742 79.656288 -100.717857 143.078827
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0.595641 53.465832 -122.306664 118.907272 56.067482 -125.141418 130.524307
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0.603974 25.242538 -133.335907 105.621902 26.263922 -138.878906 116.484314
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0.612308 -2.976449 -133.385895 92.472298 -4.382664 -140.642548 102.225426
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0.620641 -27.561651 -123.745644 80.083527 -31.795046 -131.583557 88.474319
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0.628974 -45.776680 -106.573997 68.982521 -52.831356 -113.864929 75.826050
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0.637308 -55.789413 -84.951340 59.933968 -65.266815 -90.673790 65.148605
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0.645641 -58.102989 -64.709038 54.518101 -69.127663 -68.279671 58.450943
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}
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}
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