Refactored directory structure, added game files from TMP
This commit is contained in:
21
gamefiles/data/pc/warrior/skill/chungeun.msa
Normal file
21
gamefiles/data/pc/warrior/skill/chungeun.msa
Normal file
@ -0,0 +1,21 @@
|
||||
ScriptType MotionData
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||||
|
||||
MotionFileName "d:/ymir work/pc/warrior/skill/chungeun.gr2"
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||||
MotionDuration 2.000000
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 1
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.046154
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 0
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 0
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/gyeokgongjang.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
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||||
}
|
||||
}
|
21
gamefiles/data/pc/warrior/skill/chungeun.msk
Normal file
21
gamefiles/data/pc/warrior/skill/chungeun.msk
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@ -0,0 +1,21 @@
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||||
ScriptType SkillDataScript
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||||
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||||
Type MIDDLE
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||||
Attribute "TOGGLE" "STANDING_SKILL"
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||||
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||||
Name "õ<><C3B5><EFBFBD><EFBFBD>"
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||||
Description "<22>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݿ<EFBFBD><DDBF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>"
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||||
Requirement "<22><><EFBFBD>߹<EFBFBD><DFB9><EFBFBD>" 5
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||||
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||||
IconFileName "skill/warrior/chungeun.sub"
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||||
MotionIndex 9
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||||
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||||
List AffectData
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||||
{
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||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%.0f" "1 + SkillPoint / 3" ""
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||||
}
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||||
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||||
MaxLevel "15"
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||||
LevelUpPoint "3"
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||||
NeedSPFormula "100"
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||||
ContinuationSPFormula "5"
|
74
gamefiles/data/pc/warrior/skill/daejin.msa
Normal file
74
gamefiles/data/pc/warrior/skill/daejin.msa
Normal file
@ -0,0 +1,74 @@
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||||
ScriptType MotionData
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||||
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||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\daejin.GR2"
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||||
MotionDuration 2.000000
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||||
Accumulation 0.00 0.00 0.00
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||||
|
||||
Group AttackingData
|
||||
{
|
||||
AttackingType 2
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||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.000000
|
||||
ExternalForce 0.000000
|
||||
AttackingStartTime 0.000000
|
||||
AttackingEndTime 0.000000
|
||||
AttackingBone ""
|
||||
WeaponLength 0.000000
|
||||
List HitPosition
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 3
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
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||||
StartingTime 1.235897
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||||
|
||||
AttachingEnable 1
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||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 1
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||||
EffectFileName "d:/ymir work/pc/warrior/effect/daejingak.mse"
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||||
EffectPosition 0.000000 -30.000000 0.000000
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||||
}
|
||||
Group Event01
|
||||
{
|
||||
MotionEventType 2
|
||||
StartingTime 1.220513
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||||
|
||||
DuringTime 0.200000
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||||
Power 300
|
||||
AffectingRange 200
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||||
}
|
||||
Group Event02
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 1.220513
|
||||
|
||||
DuringTime 0.300000
|
||||
|
||||
AttackingType 3
|
||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
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||||
ExternalForce 20.000000
|
||||
AttackingStartTime 0.000000
|
||||
AttackingEndTime 10.000000
|
||||
AttackingBone ""
|
||||
WeaponLength 0.000000
|
||||
List HitPosition
|
||||
{
|
||||
}
|
||||
CollisionType 0
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||||
|
||||
SphereDataCount 1
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||||
Group SphereData00
|
||||
{
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||||
Radius 300.000000
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||||
Position 0.000000 30.000000 0.000000
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||||
}
|
||||
}
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||||
}
|
19
gamefiles/data/pc/warrior/skill/daejin.msk
Normal file
19
gamefiles/data/pc/warrior/skill/daejin.msk
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@ -0,0 +1,19 @@
|
||||
ScriptType SkillDataScript
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||||
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||||
Type LOW
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||||
Attribute "STANDING_SKILL"
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||||
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||||
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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IconFileName "skill/warrior/daejin.sub"
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||||
MotionIndex 1
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||||
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||||
List AffectData
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||||
{
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||||
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 20 + 100) / 100" ""
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||||
}
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||||
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||||
MaxLevel "5"
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||||
NeedSPFormula "30"
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||||
CoolTimeFormula "5"
|
46
gamefiles/data/pc/warrior/skill/geomgyeong.msa
Normal file
46
gamefiles/data/pc/warrior/skill/geomgyeong.msa
Normal file
@ -0,0 +1,46 @@
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||||
ScriptType MotionData
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||||
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||||
MotionFileName "d:/ymir work/pc/warrior/skill/geomgyeong.gr2"
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||||
MotionDuration 2.000000
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||||
Accumulation 0.00 0.00 0.00
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||||
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||||
Group MotionEventData
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||||
{
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||||
MotionEventDataCount 3
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||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
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||||
StartingTime 0.025641
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||||
|
||||
IndependentFlag 0
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||||
AttachingEnable 1
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||||
AttachingBoneName "equip_right_hand"
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||||
FollowingEnable 1
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||||
EffectFileName "d:/ymir work/pc/warrior/effect/geom.mse"
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||||
EffectPosition 0.000000 0.000000 0.000000
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||||
}
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||||
Group Event01
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.394872
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "equip_right_hand"
|
||||
FollowingEnable 1
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||||
EffectFileName "d:/ymir work/pc/warrior/effect/geom_sword_making.mse"
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||||
EffectPosition 0.000000 0.000000 0.000000
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||||
}
|
||||
Group Event02
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.635897
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 0
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 0
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/geom-badak.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
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||||
}
|
23
gamefiles/data/pc/warrior/skill/geomgyeong.msk
Normal file
23
gamefiles/data/pc/warrior/skill/geomgyeong.msk
Normal file
@ -0,0 +1,23 @@
|
||||
ScriptType SkillDataScript
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||||
|
||||
Type MIDDLE
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||||
Attribute "WEAPON_LIMITATION" "TOGGLE" "STANDING_SKILL"
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||||
NeedWeapon "SWORD" "TWO_HANDED"
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||||
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||||
Name "<22>˰<EFBFBD>"
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||||
Description "<22><><EFBFBD>ݷ°<DDB7> <20><><EFBFBD>ݰŸ<DDB0><C5B8><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ð<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ų<EFBFBD><C5B2>"
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||||
Requirement "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" 6
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||||
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||||
IconFileName "skill/warrior/geomgyeong.sub"
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||||
MotionIndex 6
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||||
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||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD>ݷ<EFBFBD> +%.0f" "1 + (SkillPoint / 3)" ""
|
||||
}
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||||
|
||||
MaxLevel "15"
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||||
LevelUpPoint "3"
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||||
NeedSPFormula "100"
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||||
ContinuationSPFormula "5"
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||||
|
5
gamefiles/data/pc/warrior/skill/geompung.msa
Normal file
5
gamefiles/data/pc/warrior/skill/geompung.msa
Normal file
@ -0,0 +1,5 @@
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||||
ScriptType MotionData
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||||
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||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\geompung.GR2"
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||||
MotionDuration 4.500000
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||||
|
19
gamefiles/data/pc/warrior/skill/geompung.msk
Normal file
19
gamefiles/data/pc/warrior/skill/geompung.msk
Normal file
@ -0,0 +1,19 @@
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||||
ScriptType SkillDataScript
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||||
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||||
Type HIGH
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||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
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||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22><>dz"
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||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/geompung.sub"
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||||
MotionIndex 16
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||||
|
||||
List AffectData
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||||
{
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||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f ~ %.0f" "AttackPower" "(AttackPower * (10 + SkillPoint)) / 10"
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||||
}
|
||||
|
||||
CoolTimeFormula "20 - SkillPoint / 2"
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||||
NeedSPFormula "100"
|
11
gamefiles/data/pc/warrior/skill/geunseong.msk
Normal file
11
gamefiles/data/pc/warrior/skill/geunseong.msk
Normal file
@ -0,0 +1,11 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type PASSIVE
|
||||
Name "<22>ټ<EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8> <20>ӵ<EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/geunseong.sub"
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||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8><EFBFBD><EFBFBD> +%.0f%%" "SkillPoint * 5" ""
|
||||
}
|
11
gamefiles/data/pc/warrior/skill/gibaek.msk
Normal file
11
gamefiles/data/pc/warrior/skill/gibaek.msk
Normal file
@ -0,0 +1,11 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type PASSIVE
|
||||
Name "<22><><EFBFBD><EFBFBD>"
|
||||
Description "<22>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/gibaek.sub"
|
||||
List AffectData
|
||||
{
|
||||
"<22>ִ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> +%.0f" "SkillPoint * 45" ""
|
||||
}
|
4
gamefiles/data/pc/warrior/skill/gigongcham.msa
Normal file
4
gamefiles/data/pc/warrior/skill/gigongcham.msa
Normal file
@ -0,0 +1,4 @@
|
||||
ScriptType MotionData
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||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\gigong.GR2"
|
||||
MotionDuration 0.000000
|
21
gamefiles/data/pc/warrior/skill/gigongcham.msk
Normal file
21
gamefiles/data/pc/warrior/skill/gigongcham.msk
Normal file
@ -0,0 +1,21 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/gigongcham.sub"
|
||||
MotionIndex 4
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 15 + 100) / 100" ""
|
||||
}
|
||||
|
||||
MaxLevel "30"
|
||||
LevelUpPoint "1"
|
||||
NeedSPFormula "50"
|
||||
CoolTimeFormula "8"
|
20
gamefiles/data/pc/warrior/skill/gigongsul.msa
Normal file
20
gamefiles/data/pc/warrior/skill/gigongsul.msa
Normal file
@ -0,0 +1,20 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/pc/warrior/skill/gigongsul.gr2"
|
||||
MotionDuration 2.000000
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 1
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.041026
|
||||
|
||||
AttachingEnable 0
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 0
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/sa_za_hu.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
20
gamefiles/data/pc/warrior/skill/gigongsul.msk
Normal file
20
gamefiles/data/pc/warrior/skill/gigongsul.msk
Normal file
@ -0,0 +1,20 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Attribute "TOGGLE" "STANDING_SKILL"
|
||||
|
||||
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
Description "<22>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݷ<EFBFBD><DDB7><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>Ų<EFBFBD><C5B2>"
|
||||
|
||||
IconFileName "skill/warrior/gigongsul.sub"
|
||||
MotionIndex 0
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD>ݷ<EFBFBD> +%.0f" "1 + SkillPoint / 3" ""
|
||||
}
|
||||
|
||||
MaxLevel "15"
|
||||
LevelUpPoint "3"
|
||||
NeedSPFormula "50"
|
||||
ContinuationSPFormula "3"
|
74
gamefiles/data/pc/warrior/skill/gihyeol.msa
Normal file
74
gamefiles/data/pc/warrior/skill/gihyeol.msa
Normal file
@ -0,0 +1,74 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/pc/warrior/skill/gihyeol.gr2"
|
||||
MotionDuration 2.000000
|
||||
Accumulation 0.00 0.00 0.00
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 4
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.241026
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/spark.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
Group Event01
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.312821
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "equip_right_hand"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/gi_long_sword.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
Group Event02
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 1.020513
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 0
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/gihyeol.mse"
|
||||
EffectPosition 0.000000 -140.000000 0.000000
|
||||
}
|
||||
Group Event03
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 1.021898
|
||||
|
||||
DuringTime 0.300000
|
||||
|
||||
AttackingType 3
|
||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
|
||||
ExternalForce 20.000000
|
||||
AttackingStartTime 0.000000
|
||||
AttackingEndTime 10.000000
|
||||
AttackingBone ""
|
||||
WeaponLength 0.000000
|
||||
List HitPosition
|
||||
{
|
||||
}
|
||||
CollisionType 0
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 350.000000
|
||||
Position 0.000000 -400.000000 0.000000
|
||||
}
|
||||
}
|
||||
}
|
21
gamefiles/data/pc/warrior/skill/gihyeol.msk
Normal file
21
gamefiles/data/pc/warrior/skill/gihyeol.msk
Normal file
@ -0,0 +1,21 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type MIDDLE
|
||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ġ<><C4A1>Ÿ<EFBFBD><C5B8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
Range 500
|
||||
|
||||
IconFileName "skill/warrior/gihyeol.sub"
|
||||
MotionIndex 8
|
||||
Requirement "<22>ݻ<EFBFBD>Ÿ<EFBFBD><C5B8>" 5
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 20 + 100) / 100" ""
|
||||
}
|
||||
|
||||
CoolTimeFormula "8"
|
||||
NeedSPFormula "100"
|
||||
MaxLevel "30"
|
5
gamefiles/data/pc/warrior/skill/gitu.msa
Normal file
5
gamefiles/data/pc/warrior/skill/gitu.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\gitu.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
18
gamefiles/data/pc/warrior/skill/gitu.msk
Normal file
18
gamefiles/data/pc/warrior/skill/gitu.msk
Normal file
@ -0,0 +1,18 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type MIDDLE
|
||||
Name "<22><><EFBFBD><EFBFBD>ġȯ"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ŷ<EFBFBD><C5B7><EFBFBD><EFBFBD><EFBFBD> <20>ٲ۴<D9B2>"
|
||||
|
||||
IconFileName "skill/warrior/gitu.sub"
|
||||
MotionIndex 10
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>Ҹ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 20%%" "" ""
|
||||
"<22><>ȯ <20><><EFBFBD>ŷ<EFBFBD> 20%%" "" ""
|
||||
}
|
||||
|
||||
MaxLevel "5"
|
||||
LevelUpPoint "5"
|
||||
CoolTimeFormula "10"
|
21
gamefiles/data/pc/warrior/skill/gyeokgong.msk
Normal file
21
gamefiles/data/pc/warrior/skill/gyeokgong.msk
Normal file
@ -0,0 +1,21 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type MIDDLE
|
||||
Attribute "TOGGLE" "STANDING_SKILL"
|
||||
|
||||
Name "õ<><C3B5><EFBFBD><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݿ<EFBFBD><DDBF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>"
|
||||
|
||||
IconFileName "skill/warrior/5.sub"
|
||||
MotionIndex 4
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD>ӽð<D3BD> : %.0f" "20 + (SkillLevel * 10)" ""
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : +%.1f" "2 + SkillLevel / 5" ""
|
||||
"<22><><EFBFBD><EFBFBD> <20>Ҹ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> : %.1f" "5 - (SkillLevel / 10)" ""
|
||||
}
|
||||
|
||||
CoolTimeFormula "0"
|
||||
NeedSPFormula "100"
|
||||
ContinuationSPFormula "5 - (SkillLevel/10)"
|
102
gamefiles/data/pc/warrior/skill/gyeoksan.msa
Normal file
102
gamefiles/data/pc/warrior/skill/gyeoksan.msa
Normal file
@ -0,0 +1,102 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/pc/warrior/skill/gyeoksan.gr2"
|
||||
MotionDuration 2.000000
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 4
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.943590
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/gyeoksantau.mse"
|
||||
EffectPosition 0.000000 -100.000000 0.000000
|
||||
}
|
||||
Group Event01
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 1.025641
|
||||
DuringTime 0.200000
|
||||
|
||||
AttackingType 3
|
||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
|
||||
ExternalForce 0.000000
|
||||
AttackingStartTime 0.000000
|
||||
AttackingEndTime 10.000000
|
||||
AttackingBone ""
|
||||
WeaponLength 0.000000
|
||||
List HitPosition
|
||||
{
|
||||
}
|
||||
CollisionType 0
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 200.000000
|
||||
Position 0.000000 -180.000000 50.000000
|
||||
}
|
||||
}
|
||||
Group Event02
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 1.123077
|
||||
DuringTime 0.200000
|
||||
|
||||
AttackingType 3
|
||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
|
||||
ExternalForce 0.000000
|
||||
AttackingStartTime 0.000000
|
||||
AttackingEndTime 10.000000
|
||||
AttackingBone ""
|
||||
WeaponLength 0.000000
|
||||
List HitPosition
|
||||
{
|
||||
}
|
||||
CollisionType 0
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 200.000000
|
||||
Position 0.000000 -360.000000 50.000000
|
||||
}
|
||||
}
|
||||
Group Event03
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 1.235897
|
||||
DuringTime 0.200000
|
||||
|
||||
AttackingType 3
|
||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
|
||||
ExternalForce 0.000000
|
||||
AttackingStartTime 0.000000
|
||||
AttackingEndTime 10.000000
|
||||
AttackingBone ""
|
||||
WeaponLength 0.000000
|
||||
List HitPosition
|
||||
{
|
||||
}
|
||||
CollisionType 0
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 200.000000
|
||||
Position 0.000000 -560.000000 50.000000
|
||||
}
|
||||
}
|
||||
}
|
26
gamefiles/data/pc/warrior/skill/gyeoksan.msk
Normal file
26
gamefiles/data/pc/warrior/skill/gyeoksan.msk
Normal file
@ -0,0 +1,26 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22>ݻ<EFBFBD>Ÿ<EFBFBD><C5B8>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/gyeoksan.sub"
|
||||
MotionIndex 2
|
||||
|
||||
List ConditionData
|
||||
{
|
||||
"<22><><EFBFBD>հ<EFBFBD><D5B0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
}
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 15 + 100) / 100" ""
|
||||
}
|
||||
|
||||
MaxLevel "30"
|
||||
LevelUpPoint "1"
|
||||
CoolTimeFormula "8"
|
||||
NeedSPFormula "50"
|
20
gamefiles/data/pc/warrior/skill/hwayeom.msk
Normal file
20
gamefiles/data/pc/warrior/skill/hwayeom.msk
Normal file
@ -0,0 +1,20 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type MIDDLE
|
||||
Attribute "STADING_SKILL" "TOGGLE"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "ȭ<><C8AD><EFBFBD><EFBFBD>"
|
||||
Description "<22>ڽ<EFBFBD><DABD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ҷ<EFBFBD> <20><><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/hwayeom.sub"
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> : +%.0f%%" "SkillPoint" ""
|
||||
}
|
||||
|
||||
MaxLevel "30"
|
||||
LevelUpPoint "5"
|
||||
NeedSPFormula "100"
|
||||
ContinuationSPFormula "8"
|
5
gamefiles/data/pc/warrior/skill/jeongwi.msa
Normal file
5
gamefiles/data/pc/warrior/skill/jeongwi.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\jeongwi.GR2"
|
||||
MotionDuration 2.666667
|
||||
|
22
gamefiles/data/pc/warrior/skill/jeongwi.msk
Normal file
22
gamefiles/data/pc/warrior/skill/jeongwi.msk
Normal file
@ -0,0 +1,22 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type MIDDLE
|
||||
Attribute "STANDING_SKILL" "TOGGLE"
|
||||
|
||||
Name "<22><><EFBFBD><EFBFBD>ȥ"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݿ<EFBFBD><DDBF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/jeongwi.sub"
|
||||
MotionIndex 7
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> 1.5<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" "" ""
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ÿ<><C5B8>ġ 3<><33>" "" ""
|
||||
"<22>̵<EFBFBD><CCB5>ӵ<EFBFBD> : +25" "" ""
|
||||
"<22><><EFBFBD>ݼӵ<DDBC> : +10" "" ""
|
||||
}
|
||||
|
||||
MaxLevel "10"
|
||||
LevelUpPoint "10"
|
||||
NeedSPFormula "-1"
|
5
gamefiles/data/pc/warrior/skill/jeonsinbangeo.msa
Normal file
5
gamefiles/data/pc/warrior/skill/jeonsinbangeo.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\jeonsinbangeo.GR2"
|
||||
MotionDuration 1.666667
|
||||
|
17
gamefiles/data/pc/warrior/skill/jeonsinbangeo.msk
Normal file
17
gamefiles/data/pc/warrior/skill/jeonsinbangeo.msk
Normal file
@ -0,0 +1,17 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Name "<22><><EFBFBD>Ź<EFBFBD><C5B9><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EEBFA1> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/jeonsinbangeo.sub"
|
||||
MotionIndex 5
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f" "1 + ( SkillPoint / 2 )" ""
|
||||
}
|
||||
|
||||
MaxLevel "10"
|
||||
LevelUpPoint "2"
|
||||
NeedSPFormula "100"
|
19
gamefiles/data/pc/warrior/skill/jeonsingonggyeok.msk
Normal file
19
gamefiles/data/pc/warrior/skill/jeonsingonggyeok.msk
Normal file
@ -0,0 +1,19 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type HIGH
|
||||
Attribute "WEAPON_LIMITATION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22><><EFBFBD>Ű<EFBFBD><C5B0><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/jeonsingonggyeok.sub"
|
||||
MotionIndex 2
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f ~ %.0f" "AttackPower" "(AttackPower * (10 + SkillPoint)) / 10"
|
||||
}
|
||||
|
||||
CoolTimeFormula "20 - SkillPoint / 2"
|
||||
NeedSPFormula "100"
|
5
gamefiles/data/pc/warrior/skill/jipjung.msa
Normal file
5
gamefiles/data/pc/warrior/skill/jipjung.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\jipjung.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
19
gamefiles/data/pc/warrior/skill/jipjung.msk
Normal file
19
gamefiles/data/pc/warrior/skill/jipjung.msk
Normal file
@ -0,0 +1,19 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Attribute "STANDING_SKILL"
|
||||
|
||||
Name "<22><><EFBFBD>߹<EFBFBD><DFB9><EFBFBD>"
|
||||
Description "<22>ָ<EFBFBD><D6B8><EFBFBD> <20><><EFBFBD>ƿ<EFBFBD><C6BF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/jipjung.sub"
|
||||
MotionIndex 3
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"Range <20><><EFBFBD>ݿ<EFBFBD> <20><><EFBFBD><EFBFBD> %.0f%% <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" "SkillPoint * 5" ""
|
||||
}
|
||||
|
||||
MaxLevel "10"
|
||||
NeedSPFormula "50"
|
||||
ContinuationSPFormula "5"
|
5
gamefiles/data/pc/warrior/skill/kwaegeom.msa
Normal file
5
gamefiles/data/pc/warrior/skill/kwaegeom.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\kwaegeom.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
19
gamefiles/data/pc/warrior/skill/kwaegeom.msk
Normal file
19
gamefiles/data/pc/warrior/skill/kwaegeom.msk
Normal file
@ -0,0 +1,19 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type HIGH
|
||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22><><EFBFBD>˼<EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/kwaegeom.sub"
|
||||
MotionIndex 12
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f ~ %.0f" "AttackPower" "(AttackPower * (10 + SkillPoint)) / 10"
|
||||
}
|
||||
|
||||
CoolTimeFormula "20 - SkillPoint / 2"
|
||||
NeedSPFormula "100"
|
5
gamefiles/data/pc/warrior/skill/musa.msa
Normal file
5
gamefiles/data/pc/warrior/skill/musa.msa
Normal file
@ -0,0 +1,5 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\YMIR WORK\pc\warrior\skill\musa.GR2"
|
||||
MotionDuration 2.000000
|
||||
|
19
gamefiles/data/pc/warrior/skill/musa.msk
Normal file
19
gamefiles/data/pc/warrior/skill/musa.msk
Normal file
@ -0,0 +1,19 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type HIGH
|
||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22><><EFBFBD><EFBFBD>ȥ"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/musa.sub"
|
||||
MotionIndex 14
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f ~ %.0f" "AttackPower" "(AttackPower * (10 + SkillPoint)) / 10"
|
||||
}
|
||||
|
||||
CoolTimeFormula "20 - SkillPoint / 2"
|
||||
NeedSPFormula "100"
|
53
gamefiles/data/pc/warrior/skill/noegeom.msa
Normal file
53
gamefiles/data/pc/warrior/skill/noegeom.msa
Normal file
@ -0,0 +1,53 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "d:/ymir work/pc/warrior/skill/noegeom.gr2"
|
||||
MotionDuration 2.000000
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 3
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 1.107692
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/noegeomdorae.mse"
|
||||
EffectPosition 0.000000 -80.000000 0.000000
|
||||
}
|
||||
Group Event01
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.600000
|
||||
|
||||
IndependentFlag 0
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "equip_right_hand"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/elect.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
Group Event02
|
||||
{
|
||||
MotionEventType 4
|
||||
StartingTime 1.167883
|
||||
DuringTime 0.200000
|
||||
|
||||
AttackType 3
|
||||
HittingType 1
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.300000
|
||||
ExternalForce 0.000000
|
||||
CollisionType 0
|
||||
|
||||
SphereDataCount 1
|
||||
Group SphereData00
|
||||
{
|
||||
Radius 400.000000
|
||||
Position 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
||||
}
|
17
gamefiles/data/pc/warrior/skill/noegeom.msk
Normal file
17
gamefiles/data/pc/warrior/skill/noegeom.msk
Normal file
@ -0,0 +1,17 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type HIGH
|
||||
Name "<22><><EFBFBD>˵<EFBFBD><CBB5><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/noegeom.sub"
|
||||
MotionIndex 7
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f ~ %.0f" "(AttackPower * (75 + 3 * SkillPoint)) / 100" "(AttackPower * (75 + 7 * SkillPoint)) / 100"
|
||||
}
|
||||
|
||||
CoolTimeFormula "60 - SkillPoint"
|
||||
|
||||
NeedSP 200
|
133
gamefiles/data/pc/warrior/skill/palbang.msa
Normal file
133
gamefiles/data/pc/warrior/skill/palbang.msa
Normal file
@ -0,0 +1,133 @@
|
||||
ScriptType MotionData
|
||||
|
||||
MotionFileName "D:\Ymir Work\pc\warrior\skill\palbang.GR2"
|
||||
MotionDuration 2.000000
|
||||
Accumulation 0.00 -245.93 0.00
|
||||
|
||||
Group AttackingData
|
||||
{
|
||||
AttackingType 1
|
||||
HittingType 2
|
||||
StiffenTime 0.000000
|
||||
InvisibleTime 0.200000
|
||||
ExternalForce 7.000000
|
||||
AttackingStartTime 0.661538
|
||||
AttackingEndTime 1.369231
|
||||
AttackingBone "equip_right_hand"
|
||||
WeaponLength 130.000000
|
||||
List HitPosition
|
||||
{
|
||||
0.661538 -0.085141 131.067001 118.345184 126.576279 105.823799 133.166397
|
||||
0.669871 2.362976 131.750641 116.870056 128.505737 104.605492 132.717300
|
||||
0.678205 3.669122 132.889877 115.309181 129.919876 106.975594 132.314590
|
||||
0.686538 3.802452 134.554153 113.628044 130.710144 112.984322 131.771164
|
||||
0.694871 2.908407 136.571396 111.756271 130.640030 121.897453 130.973312
|
||||
0.703205 1.236274 138.633621 109.601196 129.500671 132.547089 129.879166
|
||||
0.711538 -1.287154 140.617584 107.179977 126.913643 144.738373 128.335709
|
||||
0.719871 -4.733297 142.358047 104.533699 122.464043 158.159668 126.239296
|
||||
0.728205 -8.969357 143.636902 101.648750 116.013466 172.007706 123.429184
|
||||
0.736538 -13.895357 144.265427 98.547394 107.466553 185.669174 119.925140
|
||||
0.744871 -19.487394 144.065659 95.310120 96.643555 198.735886 115.919815
|
||||
0.753205 -25.648771 142.864441 92.033035 83.488274 210.719650 111.648514
|
||||
0.761538 -31.987495 140.620682 88.836296 68.565338 220.964798 107.110359
|
||||
0.769871 -38.299255 137.312225 85.766632 52.157413 229.176620 102.455589
|
||||
0.778205 -44.433697 132.919449 82.843254 34.444450 235.153885 97.888214
|
||||
0.786538 -50.187180 127.530998 80.102287 15.799224 238.726364 93.570229
|
||||
0.794871 -55.303082 121.529068 77.621254 -2.973320 239.939743 89.474678
|
||||
0.803205 -59.715275 115.082642 75.332207 -21.612303 238.957275 85.492416
|
||||
0.811538 -63.391300 108.318336 73.152008 -39.949387 235.915665 81.482323
|
||||
0.819871 -66.292267 101.562508 71.321388 -57.856983 231.132095 77.690338
|
||||
0.828205 -68.423599 95.251328 70.262520 -75.272499 225.000214 74.541382
|
||||
0.836538 -69.855125 89.471046 69.918427 -92.128593 217.534286 71.839745
|
||||
0.844871 -70.656937 84.269119 70.235802 -108.344437 208.683701 69.425735
|
||||
0.853204 -70.958801 79.173096 71.043076 -124.339470 197.646271 67.221008
|
||||
0.861538 -70.777336 73.912659 72.243782 -140.058731 183.691666 65.268539
|
||||
0.869871 -70.058418 68.538727 73.828712 -154.907166 166.504700 63.662094
|
||||
0.878204 -68.754227 63.134480 75.776382 -168.093475 145.937454 62.533325
|
||||
0.886538 -66.881920 57.950367 77.952736 -178.504807 122.647438 61.995773
|
||||
0.894871 -64.441376 53.096130 80.314873 -185.407379 97.099548 62.123745
|
||||
0.903204 -61.426170 48.642765 82.853302 -188.153854 69.766273 63.006676
|
||||
0.911538 -57.823593 44.649742 85.539009 -186.107010 41.364559 64.740654
|
||||
0.919871 -53.577938 41.133842 88.287910 -178.746841 12.957381 67.339561
|
||||
0.928204 -48.684177 38.198475 91.085182 -165.819626 -14.404418 70.782043
|
||||
0.936538 -43.162373 35.966949 93.924156 -147.275604 -39.559208 75.050041
|
||||
0.944871 -37.084854 34.407696 96.732689 -123.642540 -61.124207 79.956993
|
||||
0.953204 -30.556749 33.340885 99.404594 -96.115303 -78.010262 85.157242
|
||||
0.961538 -23.645864 32.799080 101.937408 -65.655006 -89.696678 90.534676
|
||||
0.969871 -16.418554 32.821098 104.329330 -33.248894 -95.814941 95.991928
|
||||
0.978204 -8.589098 33.224194 106.464241 0.523782 -96.343300 101.059608
|
||||
0.986538 -0.064130 34.043995 108.274910 34.740471 -91.176979 105.386909
|
||||
0.994871 8.947698 35.486519 109.765732 68.067337 -80.289505 108.885536
|
||||
1.003204 18.251661 37.770088 110.962212 99.255455 -63.905880 111.580231
|
||||
1.011538 28.468729 41.899601 112.102585 128.474228 -41.132088 114.254112
|
||||
1.019871 39.233284 49.153252 113.276840 154.735229 -10.379977 117.162010
|
||||
1.028204 49.051983 60.698963 114.514458 175.153717 29.638102 120.308372
|
||||
1.036538 55.118092 75.881889 115.737053 184.892105 76.170197 123.392975
|
||||
1.044871 55.698475 89.938164 116.595711 182.105667 118.908745 125.646278
|
||||
1.053204 52.127518 101.407974 117.050400 169.877625 155.577118 127.080620
|
||||
1.061538 45.569664 109.972023 117.100021 150.364166 186.153641 127.799049
|
||||
1.069871 36.964088 115.578239 116.768211 125.232224 210.374191 127.834091
|
||||
1.078204 27.491158 118.233635 116.085701 97.189209 227.410599 127.156853
|
||||
1.086538 17.946829 118.251717 115.052612 68.043938 237.726059 125.829811
|
||||
1.094871 8.821398 116.073372 113.674667 38.959705 242.117294 123.902397
|
||||
1.103204 0.045036 112.247719 112.175339 10.314214 241.493973 121.659447
|
||||
1.111538 -8.426731 107.064926 110.694664 -17.536631 236.460800 119.279938
|
||||
1.119871 -16.484564 100.659012 109.240768 -44.185707 227.448868 116.788902
|
||||
1.128204 -24.015465 93.173561 107.827812 -69.246483 214.883163 114.225197
|
||||
1.136538 -30.644903 85.161644 106.517357 -91.595970 199.869659 111.716347
|
||||
1.144871 -36.324802 76.998131 105.333069 -110.985191 183.347122 109.297417
|
||||
1.153204 -41.149059 68.903412 104.285110 -127.582985 165.970078 106.975174
|
||||
1.161538 -45.266899 60.965904 103.378380 -141.742325 148.089600 104.771881
|
||||
1.169871 -48.860435 53.056095 102.602295 -153.945267 129.588089 102.745644
|
||||
1.178204 -51.954540 45.232769 101.959602 -164.257599 110.707130 100.898529
|
||||
1.186538 -54.569057 37.558899 101.454483 -172.747559 91.678078 99.229904
|
||||
1.194871 -56.691311 29.974258 101.033669 -179.504349 72.467316 97.673393
|
||||
1.203204 -58.267544 22.366428 100.609680 -184.548294 52.911427 96.119751
|
||||
1.211537 -59.285133 14.792893 100.182922 -187.857407 33.167282 94.565598
|
||||
1.219871 -59.734451 7.306217 99.757637 -189.417679 13.373639 93.016678
|
||||
1.228204 -59.531433 -0.245332 99.407501 -189.128601 -6.843463 91.595299
|
||||
1.236537 -58.575901 -7.908814 99.164757 -186.770477 -27.616945 90.348442
|
||||
1.244871 -56.802681 -15.586488 99.015862 -182.129379 -48.719379 89.247711
|
||||
1.253204 -54.172310 -23.133846 98.943245 -175.053177 -69.757393 88.263817
|
||||
1.261537 -50.864758 -30.140556 98.891090 -166.037613 -89.316978 87.343086
|
||||
1.269871 -47.013237 -36.480339 98.852180 -155.517014 -107.008720 86.496010
|
||||
1.278204 -42.708923 -42.126583 98.833145 -143.797256 -122.810936 85.749748
|
||||
1.286537 -37.187534 -47.537319 98.690544 -128.548889 -138.975296 84.827126
|
||||
1.294871 -27.099155 -53.637077 97.882019 -98.596352 -161.131271 82.612862
|
||||
1.303204 -11.659145 -58.116398 96.439285 -48.793316 -181.495911 79.160942
|
||||
1.311537 8.450716 -57.201771 94.622993 21.926958 -185.026398 75.148743
|
||||
1.319871 26.397329 -49.401543 93.251694 89.815964 -160.986160 72.589088
|
||||
1.328204 36.124199 -40.948109 92.800667 128.139221 -130.448685 72.236694
|
||||
1.336537 40.349293 -35.568748 92.968346 144.905411 -110.237595 73.154839
|
||||
1.344871 41.107033 -34.566246 93.636841 147.511520 -106.879799 74.959702
|
||||
1.353204 40.899303 -35.063431 94.580070 146.114868 -109.511230 77.632889
|
||||
1.361537 40.943924 -35.124912 95.658417 145.754135 -110.656960 81.176880
|
||||
}
|
||||
}
|
||||
|
||||
Group MotionEventData
|
||||
{
|
||||
MotionEventDataCount 2
|
||||
Group Event00
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.046154
|
||||
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "equip_right_hand"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/palbang_sword.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
Group Event01
|
||||
{
|
||||
MotionEventType 1
|
||||
StartingTime 0.676923
|
||||
|
||||
AttachingEnable 1
|
||||
AttachingBoneName "Bip01 Footsteps"
|
||||
FollowingEnable 1
|
||||
EffectFileName "d:/ymir work/pc/warrior/effect/palbang_spin.mse"
|
||||
EffectPosition 0.000000 0.000000 0.000000
|
||||
}
|
||||
}
|
17
gamefiles/data/pc/warrior/skill/palbang.msk
Normal file
17
gamefiles/data/pc/warrior/skill/palbang.msk
Normal file
@ -0,0 +1,17 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type HIGH
|
||||
Name "<22>ȹ<EFBFBD>dz<EFBFBD><C7B3>"
|
||||
Description "Į<><C4AE> <20><><EFBFBD><EFBFBD> ȸ<><C8B8><EFBFBD>Ͽ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/palbang.sub"
|
||||
MotionIndex 15
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : %.0f ~ %.0f" "(AttackPower * 100 + (SkillPoint * 5)) / 100" "(AttackPower * (100 + (SkillPoint * 15))) / 100"
|
||||
}
|
||||
|
||||
CoolTimeFormula "20 - SkillPoint / 2"
|
||||
|
||||
NeedSP 200
|
19
gamefiles/data/pc/warrior/skill/saja.msk
Normal file
19
gamefiles/data/pc/warrior/skill/saja.msk
Normal file
@ -0,0 +1,19 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Attribute "TOGGLE" "STANDING_SKILL"
|
||||
|
||||
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD> <20>ð<EFBFBD><C3B0><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݷ<EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/2.sub"
|
||||
MotionIndex 1
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD>ݷ<EFBFBD> +%.0f" "2 + SkillLevel / 4" ""
|
||||
}
|
||||
|
||||
CoolTimeFormula "0"
|
||||
NeedSPFormula "50"
|
||||
ContinuationSPFormula "3"
|
9
gamefiles/data/pc/warrior/skill/tongsol.msk
Normal file
9
gamefiles/data/pc/warrior/skill/tongsol.msk
Normal file
@ -0,0 +1,9 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type PARTY
|
||||
|
||||
Name "<22><><EFBFBD>ַ<EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>̲<EFBFBD><CCB2><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ɷ<EFBFBD>"
|
||||
IconFileName "skill/warrior/tongsol.sub"
|
||||
|
||||
MaxLevel 40
|
11
gamefiles/data/pc/warrior/skill/tugi.msk
Normal file
11
gamefiles/data/pc/warrior/skill/tugi.msk
Normal file
@ -0,0 +1,11 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type PASSIVE
|
||||
Name "<22><><EFBFBD><EFBFBD>"
|
||||
Description "<22>ִ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/tugi.sub"
|
||||
List AffectData
|
||||
{
|
||||
"<22>ִ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> +%.0f" "SkillPoint * 15" ""
|
||||
}
|
11
gamefiles/data/pc/warrior/skill/tuji.msk
Normal file
11
gamefiles/data/pc/warrior/skill/tuji.msk
Normal file
@ -0,0 +1,11 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type PASSIVE
|
||||
Name "<22><><EFBFBD><EFBFBD>"
|
||||
Description "<22><><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8> <20>ӵ<EFBFBD> <20><><EFBFBD><EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/tuji.sub"
|
||||
List AffectData
|
||||
{
|
||||
"<22><><EFBFBD>ŷ<EFBFBD> ȸ<><C8B8><EFBFBD><EFBFBD> +%.0f%%" "SkillPoint * 5" ""
|
||||
}
|
13
gamefiles/data/pc/warrior/skill/yangson.msk
Normal file
13
gamefiles/data/pc/warrior/skill/yangson.msk
Normal file
@ -0,0 +1,13 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type PASSIVE
|
||||
Name "<22><><EFBFBD>հ<EFBFBD> <20>ٷ<EFBFBD><D9B7><EFBFBD>"
|
||||
Description "<22><><EFBFBD>հ<EFBFBD><D5B0><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ٷ<EFBFBD> <20><> <20>ִ<EFBFBD> <20>ɷ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/yangson.sub"
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> +%.0f" "SkillPoint" ""
|
||||
}
|
||||
|
||||
MaxLevel 30
|
Reference in New Issue
Block a user