Refactored directory structure, added game files from TMP
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21
gamefiles/data/pc/warrior/skill/gyeokgong.msk
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21
gamefiles/data/pc/warrior/skill/gyeokgong.msk
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ScriptType SkillDataScript
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Type MIDDLE
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Attribute "TOGGLE" "STANDING_SKILL"
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Name "õ<><C3B5><EFBFBD><EFBFBD>"
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Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݿ<EFBFBD><DDBF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>"
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IconFileName "skill/warrior/5.sub"
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MotionIndex 4
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List AffectData
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{
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"<22><><EFBFBD>ӽð<D3BD> : %.0f" "20 + (SkillLevel * 10)" ""
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"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : +%.1f" "2 + SkillLevel / 5" ""
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"<22><><EFBFBD><EFBFBD> <20>Ҹ<EFBFBD> <20><><EFBFBD>ŷ<EFBFBD> : %.1f" "5 - (SkillLevel / 10)" ""
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}
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CoolTimeFormula "0"
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NeedSPFormula "100"
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ContinuationSPFormula "5 - (SkillLevel/10)"
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