Refactored directory structure, added game files from TMP
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gamefiles/data/pc2/assassin/skill/charyun.msk
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gamefiles/data/pc2/assassin/skill/charyun.msk
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ScriptType SkillDataScript
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Type MIDDLE
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Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
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NeedWeapon "SWORD" "DAGGER" "DOUBLE_SWORD"
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Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<><C8B8><EFBFBD>ϸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>"
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IconFileName "skill/assassin/charyun.sub"
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MotionIndex 6
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List AffectData
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{
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"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f<EFBFBD><EFBFBD>" "(SkillPoint * 12 + 100) / 100" ""
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}
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MaxLevel "25"
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NeedSPFormula "100"
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CoolTimeFormula "8"
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