Refactored directory structure, added game files from TMP
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19
gamefiles/data/pc2/assassin/skill/kwaegeom.msk
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19
gamefiles/data/pc2/assassin/skill/kwaegeom.msk
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ScriptType SkillDataScript
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Type HIGH
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Attribute "WEAPON_LIMITATION" "STANDING_SKILL"
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NeedWeapon "SWORD" "DAGGER" "DOUBLE_SWORD"
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Name "<22><><EFBFBD>˼<EFBFBD>"
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Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD> ġ<><C4A1>Ÿ<EFBFBD><C5B8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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IconFileName "skill/assassin/kwaegeom.sub"
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MotionIndex 14
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List AffectData
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{
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"%.1f <20><><EFBFBD><EFBFBD> Ÿ<><C5B8>" "1 + SkillPoint / 4" ""
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}
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CoolTimeFormula "40 - SkillPoint"
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NeedSPFormula "50"
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