Refactored directory structure, added game files from TMP
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39
gamefiles/data/pc2/shaman/skill/bipabu.msa
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39
gamefiles/data/pc2/shaman/skill/bipabu.msa
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ScriptType MotionData
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MotionFileName "D:\Ymir Work\pc\shaman\skill\shoot.GR2"
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MotionDuration 1.500000
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Group LoopData
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{
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MotionLoopCount 0
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LoopCancelEnable 0
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LoopStartTime 1.032847
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LoopEndTime 1.226277
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}
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Group MotionEventData
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{
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MotionEventDataCount 2
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Group Event00
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{
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MotionEventType 1
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StartingTime 0.661539
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 R Finger2"
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FollowingEnable 1
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EffectFileName "d:/ymir work/pc/shaman/effect/1bipamaking.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 6
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StartingTime 1.098540
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AttachingEnable 1
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AttachingBoneName "Bip01 R Finger2"
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FlyFileName "d:/ymir work/pc/shaman/effect/bipabu.msf"
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FlyPosition 0.000000 0.000000 0.000000
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}
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}
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