Refactored directory structure, added game files from TMP
This commit is contained in:
21
gamefiles/data/pc2/warrior/skill/gigongcham.msk
Normal file
21
gamefiles/data/pc2/warrior/skill/gigongcham.msk
Normal file
@ -0,0 +1,21 @@
|
||||
ScriptType SkillDataScript
|
||||
|
||||
Type LOW
|
||||
Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
|
||||
NeedWeapon "SWORD" "TWO_HANDED"
|
||||
|
||||
Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
|
||||
|
||||
IconFileName "skill/warrior/gigongcham.sub"
|
||||
MotionIndex 4
|
||||
|
||||
List AffectData
|
||||
{
|
||||
"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 15 + 100) / 100" ""
|
||||
}
|
||||
|
||||
MaxLevel "30"
|
||||
LevelUpPoint "1"
|
||||
NeedSPFormula "50"
|
||||
CoolTimeFormula "8"
|
Reference in New Issue
Block a user