Refactored directory structure, added game files from TMP
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21
gamefiles/data/pc2/warrior/skill/gihyeol.msk
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21
gamefiles/data/pc2/warrior/skill/gihyeol.msk
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ScriptType SkillDataScript
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Type MIDDLE
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Attribute "WEAPON_LIMITATION" "CAN_CHANGE_DIRECTION"
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NeedWeapon "SWORD" "TWO_HANDED"
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Name "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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Description "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ġ<><C4A1>Ÿ<EFBFBD><C5B8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
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Range 500
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IconFileName "skill/warrior/gihyeol.sub"
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MotionIndex 8
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Requirement "<22>ݻ<EFBFBD>Ÿ<EFBFBD><C5B8>" 5
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List AffectData
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{
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"<22>ı<EFBFBD><C4B1><EFBFBD> : %.1f <20><>" "(SkillPoint * 20 + 100) / 100" ""
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}
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CoolTimeFormula "8"
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NeedSPFormula "100"
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MaxLevel "30"
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