Refactored directory structure, added game files from TMP
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19
gamefiles/data/pc2/warrior/skill/jipjung.msk
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19
gamefiles/data/pc2/warrior/skill/jipjung.msk
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ScriptType SkillDataScript
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Type LOW
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Attribute "STANDING_SKILL"
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Name "<22><><EFBFBD>߹<EFBFBD><DFB9><EFBFBD>"
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Description "<22>ָ<EFBFBD><D6B8><EFBFBD> <20><><EFBFBD>ƿ<EFBFBD><C6BF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>"
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IconFileName "skill/warrior/jipjung.sub"
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MotionIndex 3
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List AffectData
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{
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"Range <20><><EFBFBD>ݿ<EFBFBD> <20><><EFBFBD><EFBFBD> %.0f%% <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>" "SkillPoint * 5" ""
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}
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MaxLevel "10"
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NeedSPFormula "50"
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ContinuationSPFormula "5"
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