Refactored directory structure, added game files from TMP
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53
gamefiles/data/pc2/warrior/skill/noegeom.msa
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53
gamefiles/data/pc2/warrior/skill/noegeom.msa
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ScriptType MotionData
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MotionFileName "d:/ymir work/pc/warrior/skill/noegeom.gr2"
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MotionDuration 2.000000
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Group MotionEventData
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{
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MotionEventDataCount 3
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Group Event00
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{
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MotionEventType 1
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StartingTime 1.107692
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "Bip01 Footsteps"
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FollowingEnable 1
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EffectFileName "d:/ymir work/pc/warrior/effect/noegeomdorae.mse"
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EffectPosition 0.000000 -80.000000 0.000000
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}
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Group Event01
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{
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MotionEventType 1
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StartingTime 0.600000
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IndependentFlag 0
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AttachingEnable 1
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AttachingBoneName "equip_right_hand"
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FollowingEnable 1
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EffectFileName "d:/ymir work/pc/warrior/effect/elect.mse"
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EffectPosition 0.000000 0.000000 0.000000
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}
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Group Event02
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{
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MotionEventType 4
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StartingTime 1.167883
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DuringTime 0.200000
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AttackType 3
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HittingType 1
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StiffenTime 0.000000
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InvisibleTime 0.300000
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ExternalForce 0.000000
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CollisionType 0
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SphereDataCount 1
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Group SphereData00
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{
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Radius 400.000000
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Position 0.000000 0.000000 0.000000
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}
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}
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}
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